Making a case for 1h/shield in TDS?
Posted: Sat Nov 22, 2014 11:00 pm
So it is well known amongst the majority of raid magicians that 2h weapons provide more DPS than 1h/shield combo. The proc on 2h is generally a DD which adds damage, the amount of SD is a little higher, and staff block has been parsed to block better than shield block.
In TDS, mob hit points have risen dramatically. As a result, length of kills has also increased a lot. I imagine that magicians are managing mana more than ever, and running OOM more than ever.
1h weapons have a proc that returns mana, instead of DD proc. While I have not found a raid event where mana is an issue, I do find having to manage my mana more in the solo/group game. Which got me thinking if maybe I should consider getting a 1h for the mana return proc. Not sure if this is more beneficial over the course of, say, two hours or not... but I am thinking about it.
Any thoughts or comments? Are you still sticking with your 2h and medding more? Or are you thinking 1h for a mana return?
In TDS, mob hit points have risen dramatically. As a result, length of kills has also increased a lot. I imagine that magicians are managing mana more than ever, and running OOM more than ever.
1h weapons have a proc that returns mana, instead of DD proc. While I have not found a raid event where mana is an issue, I do find having to manage my mana more in the solo/group game. Which got me thinking if maybe I should consider getting a 1h for the mana return proc. Not sure if this is more beneficial over the course of, say, two hours or not... but I am thinking about it.
Any thoughts or comments? Are you still sticking with your 2h and medding more? Or are you thinking 1h for a mana return?