Ok, so I'm still working on my 'serious' list of stuff about summon spells, but after summoning hundreds of ale per person tonight in the guild hall ... I propose MGB Ale lol - I think some fun maybe 'quested' optional spells like that couldn't hurt us. If the developers have time of course.
Ok, so some of the spells don't show up in the normal "Test" dump, but when you click on MAG those are there as well as some we hadn't seen before: Fickle Flare, Ruinous Servant, etc.
http://lucy.fnord.net/spell.html?id=26848&source=Test" onclick="window.open(this.href);return false; - link for ...
Speaking of old summoned weapons, I was going through the entirety of the mage spell line up last night and looking for any of my missing spells. I noticed that most of our summons got thrown by the wayside around the time spells started to become more cookie-cutter. Also, many of the utility items ...
I think we should definitely get an aa "Persistent Summoning" that makes items we summon permanent. It is really annoying to have to resummon the clickies etc. I'm working on a detailed list of stuff as far as ideas .. I should have that up in a day or so. But keep the comments coming
Ok everyone, I don't know if you've all seen the explosion on the SOE forums, but it's been epic. I thought maybe we should open a discussion here about the direction we want to go regarding summoning as a community. As it is now, it appears most of the spells are just targetable versions of our ...