Search found 78 matches

by Eanelder
Tue Nov 11, 2014 11:20 am
Forum: Arcane
Topic: Summoned Weapons and Worn Haste.
Replies: 15
Views: 36636

Re: Summoned Weapons and Worn Haste.

Janiblis wrote:Was curious, does anyone remember the Gates of Discord pet weapon that dropped from doing a series of task, something like "Burning Shank" and what was involved in obtaining it
It wasnt a weapon, but a clickable pet weapon summon item. Blazing Stone of Demise, a raid drop.
by Eanelder
Wed Aug 27, 2014 11:09 am
Forum: General
Topic: AA IRC discussion
Replies: 21
Views: 20973

Re: AA IRC discussion

I noticed on Eli's spreadsheet they are adding a 3rd rank for Virulent Talon. Is it possible to make a pet silent casting aa that we can activate along with VT to help decrease the amount of aggro VT generates? Would be nice to have on raids so we don't have to constantly summon fade our pet while ...
by Eanelder
Wed Aug 27, 2014 10:35 am
Forum: General
Topic: AA IRC discussion
Replies: 21
Views: 20973

Re: AA IRC discussion

A Water/Fire pet only AA that provides it with a PASSIVE chance to randomly do massive damage. I'm thinking like headshot / decapitate (similar restrictions/damage as those melee classes) and an "Annihilate/Turn Unsummoned" type spell for the Fire Pet. Water already has (had?) and assassin...
by Eanelder
Sun Aug 24, 2014 3:11 pm
Forum: General
Topic: AA IRC discussion
Replies: 21
Views: 20973

Re: AA IRC discussion

As a utility, id like to see an 'Improved Call Hither' AA that is instant cast, and that will block summoning for 1 tick and/or dispell any movement impairing effects. My Reasoning is our pets *should* be able to off tank, but if any PC or Merc is standing in range this cant happen. We can use Call ...
by Eanelder
Wed Apr 24, 2013 2:06 pm
Forum: Previous Expansions
Topic: Steel Vengeance
Replies: 9
Views: 6957

Re: Steel Vengeance

I don't pull with it. I use aa malo to pull. Using it in a normal weave is no different than using a debuff then nuke combo. As long as your not casting it more then once a mob. When you say your using it in a normal weave makes me think your including it in you rotation which means your paying 2x ...
by Eanelder
Thu Apr 18, 2013 2:19 pm
Forum: Previous Expansions
Topic: Steel Vengeance
Replies: 9
Views: 6957

Re: Steel Vengeance

It's a shame they increased the cast time on blistersteel malo :/ I'm looking at Lucy spell data, so forgive me if I'm wrong, but blistersteel malo looks like its 3.25 seconds base cast time, the same as malo. Don't confuse this spell for a nuke. This is a debuff with a Nuke component, not a nuke w...
by Eanelder
Thu Jun 10, 2010 1:40 pm
Forum: Arcane
Topic: Glyphs (?)
Replies: 10
Views: 8007

Re: Glyphs (?)

If your into LoN, you can get "Unmarked glyphs" from completing scenerios and some tournaments. Each LoN reward grants you Unwritten Glyph x 5, each of which will let you claim an expendable AA glyph of your chosing (so basically 25 free AA). http://common.allakhazam.com/images/b/5/b5fbcf9...
by Eanelder
Mon Jun 07, 2010 4:04 pm
Forum: General
Topic: Triton - Povar:
Replies: 10
Views: 7276

Re: Triton - Povar:

Mantria!

Almost didnt recognize you without your bound and gagged anime sig!
by Eanelder
Mon Jun 07, 2010 4:00 pm
Forum: General
Topic: Pulling Techniques
Replies: 15
Views: 7836

Re: Pulling Techniques

hmm, so if the AA doesnt have a dot component, i could technically snare a mob, run to camp with non snared mob, send pet on nonsnared mob, FD. let 2 mages kill will agro drops then necro stand and either finish help killing or grab next one? even without waiting for snare to fade? If you have 2 ma...
by Eanelder
Tue Apr 27, 2010 10:15 am
Forum: Arcane
Topic: AAs for Next Expansion ideas thread
Replies: 85
Views: 30310

Re: AAs for Next Expansion ideas thread

We should probly stick to AA ideas.

AA's, Spells and items are all handled by seperate devs.