Be aware that once you start a hotkey, there isn't any way to get out of the sequence prematurely. You are stuck until your hotkey completes.
Building 20 and 30 second hotkeys can and will get you killed when something goes wrong.
Search found 5 matches
- Wed Jul 15, 2009 10:17 am
- Forum: General
- Topic: makin hotkeys
- Replies: 7
- Views: 5050
- Fri Jun 12, 2009 4:36 pm
- Forum: General
- Topic: an air pet utility
- Replies: 6
- Views: 4406
Re: an air pet utility
Rant all you like. If you can't see how eliminating any and all damage by a stunnable mob endlessly is overpowered, I can't help you. For crying out loud, two mages could kill anything that was stunnable in the game with no need for any support, heals, anything. Matter of fact,the second mage would ...
- Fri Jun 12, 2009 10:21 am
- Forum: General
- Topic: Patch Notes June 10
- Replies: 4
- Views: 3223
Re: Patch Notes June 10
That wouldn't be aholywarrior, would it Sir?
Money. Anything shortening MMM is a fantastic idea.*** Raids ***
- The basepop in the Mansion raid instance is now locked to the raid events. Most NPCs near raid bosses will not re-appear in the zone if that boss doesn’t spawn.
- Fri Jun 12, 2009 10:19 am
- Forum: General
- Topic: an air pet utility
- Replies: 6
- Views: 4406
Re: an air pet utility
Stun lock for 18-20 seconds is just a tad overpowered...
- Mon May 18, 2009 3:21 pm
- Forum: General
- Topic: Thanks for making a new Mage Tower!!!!
- Replies: 11
- Views: 8406
Re: Thanks for making a new Mage Tower!!!!
Agreed. The world was a darker place without the Tower...