The Hole
Posted: Sun Dec 02, 2012 11:39 pm
Hello all,
I know that the Hole has been mentioned in many threads for its extremely good AA grinding. I've found this definitely to be the case, having gained somewhere around 400 or so down there. At level 67, it's definitely a sweet spot. With a merc and pet, I can get between 20-30% AAxp per kill going from the stone wards to the temple entrance. On occasion, if there isn't an active group coming out that far, I'll take out the templebound spirits, gargoyles and fallen heretics just inside the temple entrance. Unfortunately on my server (Luclin-Stromm) the stone wards seem to be perma-camped by some AFK folks. It's frustrating to me, because I would never do something like that, and there appears to be a guild that rotates the camp in and out.
I don't want to go into how great the area is, because that's well known, but I did want to get some opinions on how best to utilize this area from those who have done the same thing. To give you an idea, I go down with a geared air pet and tank merc, and can grind about 10 or so AA/hr, with very little downtime. If there aren't a lot of people in the zone taking mobs, I'll use my daily lesson down there and get ~18 AA in the half-hour span of the Lesson being active. Here are some questions:
- Should I forego the merc and just go with the pet? I tried it a bit this evening (same geared air pet) and had no issues with the mobs. The AAxp was great (35-45% per kill) but it seemed pretty slow.
- What pet do you recommend for this endeavor? The air pet seems to make sense, with the stun and light hitting mobs, but would a water or earth work better, from your experience? Does the answer change with merc and without merc?
Thanks for any feedback you might have.
Duftin Fizzlefoot, 67 Mage on Luclin-Stromm
-
I know that the Hole has been mentioned in many threads for its extremely good AA grinding. I've found this definitely to be the case, having gained somewhere around 400 or so down there. At level 67, it's definitely a sweet spot. With a merc and pet, I can get between 20-30% AAxp per kill going from the stone wards to the temple entrance. On occasion, if there isn't an active group coming out that far, I'll take out the templebound spirits, gargoyles and fallen heretics just inside the temple entrance. Unfortunately on my server (Luclin-Stromm) the stone wards seem to be perma-camped by some AFK folks. It's frustrating to me, because I would never do something like that, and there appears to be a guild that rotates the camp in and out.
I don't want to go into how great the area is, because that's well known, but I did want to get some opinions on how best to utilize this area from those who have done the same thing. To give you an idea, I go down with a geared air pet and tank merc, and can grind about 10 or so AA/hr, with very little downtime. If there aren't a lot of people in the zone taking mobs, I'll use my daily lesson down there and get ~18 AA in the half-hour span of the Lesson being active. Here are some questions:
- Should I forego the merc and just go with the pet? I tried it a bit this evening (same geared air pet) and had no issues with the mobs. The AAxp was great (35-45% per kill) but it seemed pretty slow.
- What pet do you recommend for this endeavor? The air pet seems to make sense, with the stun and light hitting mobs, but would a water or earth work better, from your experience? Does the answer change with merc and without merc?
Thanks for any feedback you might have.
Duftin Fizzlefoot, 67 Mage on Luclin-Stromm
-