master AA idea list for new expansion

Anything relating to the magical arts (pets, spells, AAs).
User avatar
Piemastaj
Arch Magus
Posts: 817
Joined: Fri May 15, 2009 1:40 am

Re: master AA idea list for new expansion

Post by Piemastaj »

If it increases our DPs it will be worth it. All we have as mages is pets, because our nukes really don't have a lot of pop. If we started going away from getting pets we will become watered down wizards which is not a good thing at all. Everything is killable in all honesty, as long as we get DPs from something we will be fine. :D
Image

"All opinions are not equal. Some are a very great deal more robust, sophisticated and well supported in logic and argument than others."—Douglas Adams
User avatar
Malleria
Arch Mage
Posts: 327
Joined: Sun May 17, 2009 5:18 pm

Re: master AA idea list for new expansion

Post by Malleria »

Piemastaj wrote:If it increases our DPs it will be worth it. All we have as mages is pets, because our nukes really don't have a lot of pop. If we started going away from getting pets we will become watered down wizards which is not a good thing at all. Everything is killable in all honesty, as long as we get DPs from something we will be fine. :D
Sounds like we should maintain our pets defensively, but push for better nuke dps. More pets isn't a good idea, as it becomes situational.
User avatar
svenalo
Arch Magus
Posts: 665
Joined: Sat Jul 11, 2009 3:35 am

Re: master AA idea list for new expansion

Post by svenalo »

bump - current as of 5/24/10
User avatar
svenalo
Arch Magus
Posts: 665
Joined: Sat Jul 11, 2009 3:35 am

Re: master AA idea list for new expansion

Post by svenalo »

bump - updated 5/25 to show ideas from SOE forum - synchronization
User avatar
Merlaina
Arch Convoker
Posts: 498
Joined: Thu Sep 03, 2009 11:56 am

Re: master AA idea list for new expansion

Post by Merlaina »

So it looks like the new ideas thread (and this one) haven't seen any action for a good little while now. Do we think it's safe at this point to let people vote on which of these many many AAs we'd like to see? Before we were brain storming, but i think it's about time to start ranking them.
User avatar
svenalo
Arch Magus
Posts: 665
Joined: Sat Jul 11, 2009 3:35 am

Re: master AA idea list for new expansion

Post by svenalo »

Agreed. Same with the spell list.
User avatar
svenalo
Arch Magus
Posts: 665
Joined: Sat Jul 11, 2009 3:35 am

Re: master AA idea list for new expansion

Post by svenalo »

Updated 6/10 to put in a first crack at desirability rankings based on the discussions/comments here and over on the SOE forums. Discuss away so I can get this to a point where I can post the final list here and over there hopefully before the fan faire.
User avatar
MeatnPotatoes
Elementalist
Posts: 60
Joined: Sat Feb 27, 2010 6:31 am

Re: master AA idea list for new expansion

Post by MeatnPotatoes »

An AA that makes our target get a weapon proc buff that summons earth pet swarms that proc snare
User avatar
Ninven
Newbie
Posts: 14
Joined: Wed Jun 02, 2010 1:42 pm

Re: master AA idea list for new expansion

Post by Ninven »

I'm sorry I don't have time to read all this thread, if this idea is already posted sorry to bring it up again:

AA - A Trusting Proposition - Similar to the necro/shaman aa where they can cast spells using their hp instead of their mana, the mage AA can cast spells using the pets hp instead of mana. Reuse 36 minutes but have like 6-9 levels that will reduce the recast by 3 minutes each rank. Last like 3 and a half minutes like the shaman and necro one does. This obviously isn't a solve-all type AA, but could be a useful AA none-the-less when trying to max burn and out of mana or when you die you can hit this and continue on the raid. I played a shaman and found this line of AA to be VERY useful.

By the way, with pet heals, mend companion, the increasing amount of hp of the pet (I think it's like around 24k right now?), this could be an extremely viable and reliable way to obtain mana in crucial moment.
User avatar
deadman1204
Arch Mage
Posts: 280
Joined: Thu Apr 08, 2010 8:51 pm

Re: master AA idea list for new expansion

Post by deadman1204 »

I cant help but notice that we do not have any AAs suggested to increase our mana regeneration.
Why not a direct pet/mana nuke. Do 10k damage and get 7k mana, usable every 10 minutes.
Post Reply

Who is online

Users browsing this forum: No registered users and 40 guests