Next Expansion Spells

A home for posts concerning previous expansions.
User avatar
Tweelis
Arch Magus
Posts: 772
Joined: Mon May 18, 2009 12:30 am

Re: Next Expansion Spells

Tue Apr 03, 2012 7:03 pm

Another off the wall idea, how about add something that gives the garg pet a short term proc? I'm not sure if the coding would allow for this but here's my thinking.

We can already do targetted summons. Can we do a targetted summon weapon for the garg? Put the spell on say a 30 minute timer, give it a 0.1 sec cast time and have the garg autoequip the weapons. Give the weapons a proc rate of 1/tick, damage per proc would need to be adjusted so they would be worth casting but not overpowering. Assuming robe and max duration garg pet the swords would proc 3 times per weapon or a total of 6 times. If not a targetted summon spell like swords then how about just an innate proc like our other pets?
User avatar
Summerfrost
Elementalist
Posts: 72
Joined: Thu Apr 14, 2011 4:37 pm

Re: Next Expansion Spells

Tue Apr 03, 2012 9:42 pm

Let me revise my idea of the adding damage to garg pet. I didn't mean to change the way it worked now per say, but its already coded in a way that might be transferable to a 25% proc rate off spears or something since it does a DD anyhow.

Tweelis i like the idea, but pulling outa my weave to target an RS pet for the what would seem like very low dps increase would be unwise. I parsed with and w/o weapons once and the increase was pretty small. Maybe if you could target a small Virulent Talon on them? just seems a bit outa the weave timings in general. keep the ideas flowing tho..
Last edited by Summerfrost on Tue Apr 03, 2012 10:10 pm, edited 1 time in total.
User avatar
Tweelis
Arch Magus
Posts: 772
Joined: Mon May 18, 2009 12:30 am

Re: Next Expansion Spells

Wed Apr 04, 2012 2:40 am

This would probably belong in the AA thread but if not weapoins for the gargoyle then how about an insta-cast AA that hits our next gargoyle pet with bolster?
http://everquest.allakhazam.com/db/spel ... spell=7042
1: Increase Spell Damage by 50%
2: Limit: Effect (Hitpoints allowed)
3: Limit: Combat Skills Not Allowed
4: Increase AC by 300
5: Increase Attack Speed by 50%
6: Increase All Skills Minimum Damage Modifier by 50%
7: Increase All Skills Damage Modifier by 20%
8: Increase Poison Resist by 100
9: Increase Magic Resist by 100

Right now we have MGB that makes the next group buff spell we cast hit everybody in a certain area. It's insta-cast and works on the next spell. Why not have an AA like this work the same way? Either make it just the gargoyle or scale it down and make it hit every pet in a small area?
User avatar
Nylrem01
Magician
Posts: 26
Joined: Fri May 04, 2012 11:05 pm

Re: Next Expansion Spells

Wed Aug 15, 2012 1:21 pm

Just unlink our 'of many line'. Or at least make the level 98 one not linked with the 93 one.

Keep it simple.

So, at 100, would likely go 100 RS, 98 of many, 100 spear, 93 of many, 95 spear...
User avatar
Fleiss
Conjurer
Posts: 143
Joined: Tue Dec 13, 2011 5:44 pm

Re: Next Expansion Spells

Sun Mar 17, 2013 8:15 pm

We have any clue what Auspice of Shadow will be and if it will be new? It is on bst/mage spell vendors as rec lvl 96 but has the lvl needed 255 tag. No description
User avatar
Cielli
Conjurer
Posts: 229
Joined: Sat May 07, 2011 2:41 pm

Re: Next Expansion Spells

Mon Mar 18, 2013 11:34 am

Something simple and very appealing to me. AA garg. One Click, out comes super-flappy.

5-10 minute reuse timer, approx 7-10k dps ( garg& 1/2 - garg x 2 dmg range ) 30 second duration

Even just a standard gargoyle would make me happy.

Oh... this is a spells thread :O

Ummm... same thing

Bigger badder flappy,more mana ( dont care if its efficient ) longer reuse timer.
Last edited by Cielli on Mon Mar 18, 2013 11:45 am, edited 2 times in total.
Image
User avatar
Piemastaj
Arch Magus
Posts: 817
Joined: Fri May 15, 2009 1:40 am

Re: Next Expansion Spells

Mon Mar 18, 2013 7:57 pm

Already asked for Cie.

As to the spell, Aristo doesn't like to talk to the players, so no clue. However it doesn't seem like it will be awesome, but time will tell.
Image

"All opinions are not equal. Some are a very great deal more robust, sophisticated and well supported in logic and argument than others."—Douglas Adams
User avatar
Cielli
Conjurer
Posts: 229
Joined: Sat May 07, 2011 2:41 pm

Re: Next Expansion Spells

Tue Mar 19, 2013 10:07 am

Cool.
Image
User avatar
Falore
Magician
Posts: 44
Joined: Sun Jul 05, 2009 10:02 am

Re: Next Expansion Spells

Wed Mar 20, 2013 6:29 am

Not many people are sure on the NDA, but until we know for sure I am removing the content of this post.
Last edited by Piemastaj on Wed Mar 20, 2013 7:34 am, edited 2 times in total.
User avatar
Danille
Moderator
Location: USA ~ Rhode Island
Posts: 1205
Joined: Thu May 14, 2009 8:28 pm

Re: Next Expansion Spells

Wed Mar 20, 2013 7:32 pm

Piestro made a post reminding everyone about beta and NDA today.

"Please hold off on any Beta threads until beta forums are open. Please do not discuss Beta information outside of the Beta".

http://forums.station.sony.com/eq/index ... post-59453
Image

Return to “Previous Expansions”

Who is online

Users browsing this forum: No registered users and 1 guest