Some of you guys are getting this all wrong. Everyone here is happy that Eli is taking the time to come chat with us on these boards, that's not even a question. While I can agree that the tone on both sides can be toned down a bit, it's nothing personal. Eli doesn't want to break us and we don't want to be left behind/fall further behind. We all agree we need some major help in DPS and yes I'm going to use some quotes to see if I can get the point across.
Elidroth wrote:
Perhaps we have a different opinion on what burst dps should be used for. In fact, I'm sure of it. To me, burst dps should be for emergency situations that normal dps can't handle. So yeah.. situational dps is more what I was thinking for burst dps. In looking at it again, I will agree with you though that 2 hours is too long. What I don't want is something that is used multiple times in a single fight.
Here we are both saying a 2 hour reuse is too long. We are saying, why even deviate from the standard? A situational (burst) DPS increase on approx. the same reuse timers as the other DPS classes (30'ish mins or so) is fantastic. We're not trying to be the best, just competitive. Why were we even talking about 2 hour reuse? An ability that makes us competitive once or twice a night doesn't help at all.
Elidroth wrote:
One thing every class needs to understand. Pointing out how another class is 'broken' isn't justification for giving you broken abilities as well. That Rangers can't burst to 65k for a short fight doesn't mean YOU need to be brought up to that level. More likely it means something is out of whack with Rangers and they need to be reined in a bit.
No one is asking to be brought up to a rangers' level. We are also not asking for any broken abilities. We are not even saying rangers are broken at all. All of us understand that a rangers' max burst is dependent on ADPS. If rangers are topping the burst DPS charts in the right conditions and every other DPS class is around the ~10'ish% behind area, then mages at full capacity is ~50'ish% behind, then I would contend that as a DPS class that we are the ones that are broken. Even if the devs decide to pull rangers back a bit to match the other DPS classes (and I'm not saying they should), we'd still be ~40'ish % behind everyone else.
Now what to gather from all of that.
1. The definition of burst is irrelevant. If a fight is designated a burn, then all the DPS classes should be able to burn competitively with each other at similar intervals. (read as: same general reuse timers on abilities)
2. The amount of DPS put out in a burn should be competitive among DPS classes. (read as in the same ballpark, not different islands)
This brings us back to, how do we get it done? There have been tons of good ideas thrown around.
PS: Again, we do appreciate that you take the time to stop by and chat Elidroth. Don't think for a moment your presence is not welcomed.