3/31 Patch on test
3/31 Patch on test
*** Items ***
- Damascite Encrusted Cephalic Clay will now properly combine to make Damascite head armor.
- Increased the HP, Mana and Endurance on Tier 9 weapons where they were too low.
- Most stats and mods on Damascite armor were not set correctly. This has been corrected.
- Added a type 7 augment slot to the Sootstained Shroud of Creation.
- Added standard click effects to the later versions of the new prayer shawls.
- Fixed the incorrect cast proc on Revered Fighting Courage of Brell, Revered Casting Ease of Brell, Sacred Fighting Courage of Brell and Sacred Casting Ease of Brell.
- Modified the rune part of the tank version of the Blessed and Sacred Serilis Prayer Shawl.
- Updated the heal amount on Brell's Blessed Aloe Balm and Brell's Sacred Aloe Balm and moved both to the short duration buff window.
- The Casting Ease of Brell, Healing Force of Brell and Chromatic Force of Brell shawl effects should no longer be triggered by AAs.
- Added bard instrument modifiers and other spell foci to Underfoot armor pieces that were missing them.
- Fixed a bug with Knowledge of the Past 6, 7, & 8 that capped the HP/Mana regen at the Rank 5 level.
- Fixed a bug with Soothing Breath 3, 4, & 5 that capped the HP/Mana regen at a lower level.
- Changed the click effect on Vermilionite Underbead to Knowledge of the Past III.
- Some of the group augments for the 11th Anniversary Mission have had their statistics improved.
*** Tradeskills ***
- Added Crystal Hydra, Crystal Spheres, Ambuloids, Sessiloids, and some types of mudmen/golems to the list of races that will drop metal and loam for tradeskills.
- A recipe for a new useful tinkering device can be found on the Useful Automated Vendor in Brell's Rest.
- New soloist seals have been discovered. Seek the book "More Soloist Seals" for instructions on how to make these new seals.
*** Quests & Events ***
- Changed the point at which the Fungal Bloom task locks.
- Wimzig Manasieve will now return the scrying device to players who lose it.
- Corrected an issue causing the Stealing my Life Back mission to interfere with The First Corruption mission.
- Raised the experience modifier in Karl Kranigan's lair in the Freeport Sewers.
- The Cooling Chamber mission "Tasnise Underbelly" has had some of its population removed. Slightly reduced the damage done by Tasnise and his undead mini bosses.
- Tasnise Underbelly will now send the entire group down into the icy depths of the Cooling Chamber when he gets angry at the intrusion.
- All Underfoot quests will now award coin upon completion.
- Lower tier Underfoot missions and quests will now award Silver Tokens in addition to coin and experience.
- A new currency "Brellium Tokens" has been created. This currency will be awarded for completing higher tier Underfoot quests and missions in addition to coin and experience.
- Two new vendors will now accept Brellium Tokens for some items if you have completed all missions in the tier where they drop. See Dermott Saltagger in the Adherents camp in Foundation for tier 7 items or Vendor-Bot Model CM in the Shining City for tier 8 or 9 items.
- Corrected an issue in the Hive Queen raid where some young cliknar were seeking sustenance before they became attackable.
- Fixed a Test Server only problem with the Field of Scale raid "Final Confrontation".
*** Spells ***
- Bard - Venimor's Insult instrument mod cap now increases with each rank.
- Bard - Venimor's Insult Rank III's base damage has been increased.
- Berserker - Lowered the endurance cost of Vigorous Axe Throw and Shared Bloodlust by 10%.
- Monk - Lowered the endurance cost of Vigorous Shuriken Throw and Drunken Monkey Style by 10%.
- Necromancer - Necrotize Ally is no longer focusable, allowing for predictable timing.
- Rogue - Lowered the endurance cost of Vigorous Dagger Throw and Assault by 10%.
- Warrior - Field Armorer should no longer overwrite beastlord pet buff Unribaled Rapidity.
- Spell Flesh to Bone will now fully convert a stack of 100 Chokadai Meat to bone chips rather than capping at 20.
*** NPC ***
- Fixed a problem that was causing Underfoot raid NPCs to resist most physical attacks.
- Lowered the aggro and assist ranges of creatures in the Foundation.
- The Acidic Goo in Cooling Chamber should now appear more often, but in fewer locations.
- Damage from Machine Static in Steam Factory will no longer give a 5 minute out of combat timer.
*** AA ***
- Bard - Cacophony - The damage portion of this AA will now stack between multiple bards. The spell interrupt portion will not.
- All classes have new Alternate Advancement abilities available for purchase. These have not yet received a full green-light from QA, so if there are bugs please report them. However they are largely done from a functionality/balance perspective.
- Fixed identity crisis.
*** Mercenaries ***
- Mercenary healers will now heal dire charmed NPCs.
- Fixed a bug related to upgrade costs when deshrouding with a mercenary. Shroud CL working hard
- Mercenary spell/ability damge will now be displayed to players in the group.
- Fixed a bug that prevented you from un-shrouding if your merc was suspended. *Jyve notes : wasn't funny to be stuck in shroud form
- Fixed a problem where tank mercenaries would sometimes stop attacking when just outside of their melee range.
*** Miscellaneous ***
- The Norrathian Expediency Initiative authorizes those adventurers with at least 12 years of service access to the Summoned Permutation Peddler. This vendor provides on-location Augmentation Distiller sales as well as a portable Augmentation Sealer.
- Relocated the safe point in Foundation so that it is closer to the zone in point.
- Changed pathing in Foundation so that hostile NPCs will no longer walk as close to the zone in point.
- Added a lifespan limit to Summoner Neitkos' adds.
- Karl Kranigan, while in his hideaway in the Freeport Sewers, will now answer your hail more than once in case you missed what he said the first time.
- Karl Kranigan will now give rewards to folks that happened to get themselves killed while defeating his Behemoths.
- Fabled mobs should no longer spawn in the classic monster missions.
- The Tribunal's most wanted have lost their ability to land furious blows.
- Changed the locations where a Clockwork Magma Meter MCMXCIX stops in order to reduce the duration and difficulty of his quest.
- Corrected an issue causing the Distribution Facilitator to not give a gold abacus to everyone who needed one.
- Lowered the aggro and assist ranges of many NPCs in Convorteum.
- Did some code cleanup in the alt currenty system. Watch for bugs!
*** UI ***
- Fixed the stats tab displays for mana, health and endurance regen. They should now reflect in-combat values (including negative effects like DoTs, etc.)
- Fixed the stats tab displays for Kick, Flying Kick, and Frenzy.
- Damascite Encrusted Cephalic Clay will now properly combine to make Damascite head armor.
- Increased the HP, Mana and Endurance on Tier 9 weapons where they were too low.
- Most stats and mods on Damascite armor were not set correctly. This has been corrected.
- Added a type 7 augment slot to the Sootstained Shroud of Creation.
- Added standard click effects to the later versions of the new prayer shawls.
- Fixed the incorrect cast proc on Revered Fighting Courage of Brell, Revered Casting Ease of Brell, Sacred Fighting Courage of Brell and Sacred Casting Ease of Brell.
- Modified the rune part of the tank version of the Blessed and Sacred Serilis Prayer Shawl.
- Updated the heal amount on Brell's Blessed Aloe Balm and Brell's Sacred Aloe Balm and moved both to the short duration buff window.
- The Casting Ease of Brell, Healing Force of Brell and Chromatic Force of Brell shawl effects should no longer be triggered by AAs.
- Added bard instrument modifiers and other spell foci to Underfoot armor pieces that were missing them.
- Fixed a bug with Knowledge of the Past 6, 7, & 8 that capped the HP/Mana regen at the Rank 5 level.
- Fixed a bug with Soothing Breath 3, 4, & 5 that capped the HP/Mana regen at a lower level.
- Changed the click effect on Vermilionite Underbead to Knowledge of the Past III.
- Some of the group augments for the 11th Anniversary Mission have had their statistics improved.
*** Tradeskills ***
- Added Crystal Hydra, Crystal Spheres, Ambuloids, Sessiloids, and some types of mudmen/golems to the list of races that will drop metal and loam for tradeskills.
- A recipe for a new useful tinkering device can be found on the Useful Automated Vendor in Brell's Rest.
- New soloist seals have been discovered. Seek the book "More Soloist Seals" for instructions on how to make these new seals.
*** Quests & Events ***
- Changed the point at which the Fungal Bloom task locks.
- Wimzig Manasieve will now return the scrying device to players who lose it.
- Corrected an issue causing the Stealing my Life Back mission to interfere with The First Corruption mission.
- Raised the experience modifier in Karl Kranigan's lair in the Freeport Sewers.
- The Cooling Chamber mission "Tasnise Underbelly" has had some of its population removed. Slightly reduced the damage done by Tasnise and his undead mini bosses.
- Tasnise Underbelly will now send the entire group down into the icy depths of the Cooling Chamber when he gets angry at the intrusion.
- All Underfoot quests will now award coin upon completion.
- Lower tier Underfoot missions and quests will now award Silver Tokens in addition to coin and experience.
- A new currency "Brellium Tokens" has been created. This currency will be awarded for completing higher tier Underfoot quests and missions in addition to coin and experience.
- Two new vendors will now accept Brellium Tokens for some items if you have completed all missions in the tier where they drop. See Dermott Saltagger in the Adherents camp in Foundation for tier 7 items or Vendor-Bot Model CM in the Shining City for tier 8 or 9 items.
- Corrected an issue in the Hive Queen raid where some young cliknar were seeking sustenance before they became attackable.
- Fixed a Test Server only problem with the Field of Scale raid "Final Confrontation".
*** Spells ***
- Bard - Venimor's Insult instrument mod cap now increases with each rank.
- Bard - Venimor's Insult Rank III's base damage has been increased.
- Berserker - Lowered the endurance cost of Vigorous Axe Throw and Shared Bloodlust by 10%.
- Monk - Lowered the endurance cost of Vigorous Shuriken Throw and Drunken Monkey Style by 10%.
- Necromancer - Necrotize Ally is no longer focusable, allowing for predictable timing.
- Rogue - Lowered the endurance cost of Vigorous Dagger Throw and Assault by 10%.
- Warrior - Field Armorer should no longer overwrite beastlord pet buff Unribaled Rapidity.
- Spell Flesh to Bone will now fully convert a stack of 100 Chokadai Meat to bone chips rather than capping at 20.
*** NPC ***
- Fixed a problem that was causing Underfoot raid NPCs to resist most physical attacks.
- Lowered the aggro and assist ranges of creatures in the Foundation.
- The Acidic Goo in Cooling Chamber should now appear more often, but in fewer locations.
- Damage from Machine Static in Steam Factory will no longer give a 5 minute out of combat timer.
*** AA ***
- Bard - Cacophony - The damage portion of this AA will now stack between multiple bards. The spell interrupt portion will not.
- All classes have new Alternate Advancement abilities available for purchase. These have not yet received a full green-light from QA, so if there are bugs please report them. However they are largely done from a functionality/balance perspective.
- Fixed identity crisis.
*** Mercenaries ***
- Mercenary healers will now heal dire charmed NPCs.
- Fixed a bug related to upgrade costs when deshrouding with a mercenary. Shroud CL working hard
- Mercenary spell/ability damge will now be displayed to players in the group.
- Fixed a bug that prevented you from un-shrouding if your merc was suspended. *Jyve notes : wasn't funny to be stuck in shroud form
- Fixed a problem where tank mercenaries would sometimes stop attacking when just outside of their melee range.
*** Miscellaneous ***
- The Norrathian Expediency Initiative authorizes those adventurers with at least 12 years of service access to the Summoned Permutation Peddler. This vendor provides on-location Augmentation Distiller sales as well as a portable Augmentation Sealer.
- Relocated the safe point in Foundation so that it is closer to the zone in point.
- Changed pathing in Foundation so that hostile NPCs will no longer walk as close to the zone in point.
- Added a lifespan limit to Summoner Neitkos' adds.
- Karl Kranigan, while in his hideaway in the Freeport Sewers, will now answer your hail more than once in case you missed what he said the first time.
- Karl Kranigan will now give rewards to folks that happened to get themselves killed while defeating his Behemoths.
- Fabled mobs should no longer spawn in the classic monster missions.
- The Tribunal's most wanted have lost their ability to land furious blows.
- Changed the locations where a Clockwork Magma Meter MCMXCIX stops in order to reduce the duration and difficulty of his quest.
- Corrected an issue causing the Distribution Facilitator to not give a gold abacus to everyone who needed one.
- Lowered the aggro and assist ranges of many NPCs in Convorteum.
- Did some code cleanup in the alt currenty system. Watch for bugs!
*** UI ***
- Fixed the stats tab displays for mana, health and endurance regen. They should now reflect in-combat values (including negative effects like DoTs, etc.)
- Fixed the stats tab displays for Kick, Flying Kick, and Frenzy.
Re: 3/31 Patch on test
Any listings forthe New Mage AA yet?Redius wrote:*** AA ***
- All classes have new Alternate Advancement abilities available for purchase. These have not yet received a full green-light from QA, so if there are bugs please report them. However they are largely done from a functionality/balance perspective.
Re: 3/31 Patch on test
What about it again overwriting Burnout?- Warrior - Field Armorer should no longer overwrite beastlord pet buff Unribaled Rapidity.
Re: 3/31 Patch on test
I've been told they're listed on test and in beta, but haven't confirmed that yet.Eanelder wrote:Any listings forthe New Mage AA yet?Redius wrote:*** AA ***
- All classes have new Alternate Advancement abilities available for purchase. These have not yet received a full green-light from QA, so if there are bugs please report them. However they are largely done from a functionality/balance perspective.
Re: 3/31 Patch on test
I've wanted to check out the AA's on test but I haven't been on test in awhile. Do you create a new eqfolder and dowload eq like for beta or do something else? I know having test in the same folder can cause issues or something...like I said, it's been awhile.
Re: 3/31 Patch on test
- another rank of Frenzied burnout
- Pet Fade ( which requires you to target yourself before using it or it wont work)
- Host in the Shell : An aa pet rune not sure on the hits until the parsers update. But stacks with Aegis and Prism Strike
- some more crit aa i think
Thats all i could pick out. Fade and Host were 12 aa each. Req'd lvl 85
- Pet Fade ( which requires you to target yourself before using it or it wont work)
- Host in the Shell : An aa pet rune not sure on the hits until the parsers update. But stacks with Aegis and Prism Strike
- some more crit aa i think
Thats all i could pick out. Fade and Host were 12 aa each. Req'd lvl 85
Re: 3/31 Patch on test
Time to bank another 30 AAs then.Eanelder wrote:- another rank of Frenzied burnout
- Pet Fade ( which requires you to target yourself before using it or it wont work)
- Host in the Shell : An aa pet rune not sure on the hits until the parsers update. But stacks with Aegis and Prism Strike
- some more crit aa i think
Thats all i could pick out. Fade and Host were 12 aa each. Req'd lvl 85
Re: 3/31 Patch on test
Well, bummer on the Fade.
I thought that was an attempt to put back pet-pulling. I thought that, since you targeted yourself, then hit the AA, it would remove pet AND you from hate list. But it doesn't. I tried it.
TBH when I first saw it I thought it was an April Fool's joke to make me !!!, so I waited until today to try it out.
I thought that was an attempt to put back pet-pulling. I thought that, since you targeted yourself, then hit the AA, it would remove pet AND you from hate list. But it doesn't. I tried it.
TBH when I first saw it I thought it was an April Fool's joke to make me !!!, so I waited until today to try it out.
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