new AA's

Anything relating to the magical arts (pets, spells, AAs).
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Merlaina
Arch Convoker
Posts: 498
Joined: Thu Sep 03, 2009 11:56 am

Re: new AA's

Post by Merlaina »

For fun: a pet illusion AA that has the same model effect as monster summoning, but keeps the pet its base class (so an air elemental would still be an air elemental for all intents and purposes, it just LOOKS like Cazic Thule).

Tiny companion AA. I know it's on every clicky under the sun, but still, would it kill them?
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Malleria
Arch Mage
Posts: 327
Joined: Sun May 17, 2009 5:18 pm

Re: new AA's

Post by Malleria »

Merlaina wrote:For fun: a pet illusion AA that has the same model effect as monster summoning, but keeps the pet its base class (so an air elemental would still be an air elemental for all intents and purposes, it just LOOKS like Cazic Thule).
YES PLEASE! Or give us a new monster summoning spell.
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MeatnPotatoes
Elementalist
Posts: 60
Joined: Sat Feb 27, 2010 6:31 am

Re: new AA's

Post by MeatnPotatoes »

i always hated the MS pets compared to the air pet.. they look cool, but they blow donkey dongs
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Malleria
Arch Mage
Posts: 327
Joined: Sun May 17, 2009 5:18 pm

Re: new AA's

Post by Malleria »

How long you been a mage? :P MS pets used to walk all over air pets. If they do them properly, there's no reason MS can't be competitive.
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Glaven
Elementalist
Posts: 61
Joined: Sun May 24, 2009 1:02 pm

Re: new AA's

Post by Glaven »

Yeah MS used to be the standard upgrade to the airpet in non-level increase expansions...kinda would have been nice to see that in UF in retrospect....I'd sure as hell take it over the spells we got
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Eanelder
Elementalist
Posts: 78
Joined: Fri Jan 08, 2010 3:52 pm

Re: new AA's

Post by Eanelder »

Ability to have your active swarm pets attack a new or different target.
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Yaddab
Elementalist
Posts: 55
Joined: Mon May 18, 2009 3:08 am

Re: new AA's

Post by Yaddab »

Eanelder wrote:Ability to have your active swarm pets attack a new or different target.
*grins* get hit !
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Falino-Luclin
Elementalist
Posts: 87
Joined: Mon May 18, 2009 9:55 am

Re: new AA's

Post by Falino-Luclin »

Stuff that I'd like to see:

New ranks of elemental form AAs that actually make them worth using. These are cool AAs but are stuck in the Luclin era and are essentially of zero value now.
Mana free Rumbling Servant AA (maybe 3 ranks and lasts 15, 20, 25 seconds).
Frenzied Burnout 4
More ranks of passive DPS AAs (destructive fury, twincast, pet crit and flurries, etc) would always be nice too
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Tweelis
Arch Magus
Posts: 772
Joined: Mon May 18, 2009 12:30 am

Re: new AA's

Post by Tweelis »

Yaddab wrote:
Eanelder wrote:Ability to have your active swarm pets attack a new or different target.
*grins* get hit !
In older zones this isn't a problem. Try getting hit in CC just to redirct your swarm; it really hurts.
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Daiou
Conjurer
Posts: 145
Joined: Thu Oct 01, 2009 7:16 am

Re: new AA's

Post by Daiou »

Tweelis wrote:
Yaddab wrote:
Eanelder wrote:Ability to have your active swarm pets attack a new or different target.
*grins* get hit !
In older zones this isn't a problem. Try getting hit in CC just to redirct your swarm; it really hurts.
In almost all cases i have a tank and a chanter with me. I couldn't get aggro if my life depended on it. Besides usually if my life is in the balance i'm trying to lose aggro lol.
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