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up coming test patch notes 1-21-10

Posted: Thu Jan 21, 2010 7:35 pm
by iwantedapet
mages will be rejoice!!! look at the bolded incoming fix!!!
the stat tab is nice too , will look at this tommorrow and see how much prettier they made it than last patch

Delaying this until tomorrow morning as some issues came up that delayed it until beginning of prime time today. But here's what will be in the patch.

*** Stats UI ***

Added caps.
Separated heroic stats from the base stats.
Added tool-tips.
Combined weight EQType will now display green when not encumbered, red when encumbered an white when neither.
*** Misc ***

Mercenaries should no longer eat your Gift of Amazing Exquisite Radian Mana.
Monster summoning spells should no longer summon base elemental models.
Fixed some server-side issues that were among other things causing DoN to be locked out.
Base effect focuses (used by bard songs mostly) have been changed to allow finer grained changes. Bard song multiplier amounts should remain unchanged, but this change will allow us more flexibility in the future.
*** UI ***

Fixed a crash bug that occurred with certain custom UIs that modifiy the display of inventory slots in bags.


Message edited by SKlug on 01/21/2010 15:10:54.

iwantedapet.. 85 mage test server

Re: up coming test patch notes 1-21-10

Posted: Fri Jan 22, 2010 3:38 am
by Voragath
iwantedapet wrote:mages will be rejoice!!! look at the bolded incoming fix!!!
the stat tab is nice too , will look at this tommorrow and see how much prettier they made it than last patch

Delaying this until tomorrow morning as some issues came up that delayed it until beginning of prime time today. But here's what will be in the patch.

*** Stats UI ***

Added caps.
Separated heroic stats from the base stats.
Added tool-tips.
Combined weight EQType will now display green when not encumbered, red when encumbered an white when neither.
*** Misc ***

Mercenaries SHOULD no longer eat your Gift of Amazing Exquisite Radian Mana.
Monster summoning spells should no longer summon base elemental models.
Fixed some server-side issues that were among other things causing DoN to be locked out.
Base effect focuses (used by bard songs mostly) have been changed to allow finer grained changes. Bard song multiplier amounts should remain unchanged, but this change will allow us more flexibility in the future.
*** UI ***

Fixed a crash bug that occurred with certain custom UIs that modifiy the display of inventory slots in bags.


Message edited by SKlug on 01/21/2010 15:10:54.

iwantedapet.. 85 mage test server
I further highlighted a keyword for you. :twisted:

Edit: Can you post a picture of the new stats tab too?

Re: up coming test patch notes 1-21-10

Posted: Fri Jan 22, 2010 4:26 pm
by iwantedapet
http://forums.station.sony.com/eq/posts ... _id=160145" onclick="window.open(this.href);return false;

this is a picture of the first patch stats tab i havent log in since the lastest patch to test yet to see

looks like they added a little more to the patch .. newest patch notes

*** Stats UI ***

Added caps.
Separated heroic stats from the base stats.
Added tool-tips.
Combined weight EQType will now display green when not encumbered, red when encumbered an white when neither.
*** Misc ***

Mercenaries should no longer eat your Gift of Amazing Exquisite Radiant Mana.
Monster summoning spells should no longer summon base elemental models.
Fixed some server-side issues that were among other things causing DoN to be locked out.
Base effect focuses (used by bard songs mostly) have been changed to allow finer grained changes. Bard song multiplier amounts should remain unchanged, but this change will allow us more flexibility in the future.
*** UI ***

Fixed a crash bug that occurred with certain custom UIs that modifiy the display of inventory slots in bags.


*** Items ***

- Added endurance to the Underfoot evolving weapons that were missing it and removed endurance from those items that did not need it.

*** Spells ***

- Removed the reagent requirement from all ranks of Vigorous Axe Throw.
- Holy Intervention should now be focused by appropriate healing foci.
- Holy Contravention is now an evocation spell.
- Modified the spell particles and icons of Holy Intervention, Holy Contravention, and Erud's Retort to better represent their functionality.
- Modified the Field Armorer ability:
- - Now hits everyone in the group regardless of their class
- - Removed hit limit
- - Duration changed to 24 seconds
- - Recast changed to match duration of 24 seconds
- - Endurance cost changed to 600/700/800
- Bracing Defense now increases maximum hit points by 7500/10000/12500 when triggered and shares a timer with shocking defense.

*** NPC ***

- Lowered the physical resist on many NPCs where it had been set too high previously. This was most common in Kernagir, Pellucid Grotto, and Brell's Temple.


*** AA ***

- Bard - the Flurry AA has had its minimum level increased to 76 to match the prerequisite ability Burst of Power.
- Shadowknight - the reuse timer on Hate's Attraction has been reduced to 2 minutes.
- Shaman - Inconspicuous Totem should no longer conflict with Pact of the Wolf.

Re: up coming test patch notes 1-21-10

Posted: Fri Jan 22, 2010 6:29 pm
by jack96jill
be nice if they could add cap numbers as well 700/700 fire resist and such

Re: up coming test patch notes 1-21-10

Posted: Sat Jan 23, 2010 4:14 pm
by iwantedapet
they did that was the old patch screen shot i dug up, newest one will have capps on it .. spell damage cap is 35 according to there stats tab

Re: up coming test patch notes 1-21-10

Posted: Sun Jan 24, 2010 12:11 am
by Redius
35 is a misprint for spell damage, it's already been caught on the sony forums.

Re: up coming test patch notes 1-21-10

Posted: Mon Jan 25, 2010 1:22 am
by Oniuyen_of_Test
Image

Re: up coming test patch notes 1-21-10

Posted: Mon Jan 25, 2010 9:54 am
by Bastler
And you forgot the bad part:
- Modified the Field Armorer ability:
- - Now hits everyone in the group regardless of their class
- - Removed hit limit
- - Duration changed to 24 seconds
- - Recast changed to match duration of 24 seconds
- - Endurance cost changed to 600/700/800
Still overwrites Burnout?
I am pretty sure it is this buff that does that.

Re: up coming test patch notes 1-21-10

Posted: Mon Jan 25, 2010 10:09 am
by iwantedapet
Bastler wrote:And you forgot the bad part:
- Modified the Field Armorer ability:
- - Now hits everyone in the group regardless of their class
- - Removed hit limit
- - Duration changed to 24 seconds
- - Recast changed to match duration of 24 seconds
- - Endurance cost changed to 600/700/800
Still overwrites Burnout?
I am pretty sure it is this buff that does that.

i have that buff blocked on pet anyhow

Re: up coming test patch notes 1-21-10

Posted: Mon Jan 25, 2010 2:13 pm
by Eanelder
Oniuyen_of_Test wrote:Image
Nice to see they updated it further with feed back from players. Seperating the heroic stats from the regular stats is what ill probably get the most benefit from. Also nice to see the Max listed there now as well.