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				Unburrowing
				Posted: Thu Apr 29, 2010 12:42 am
				by Elentarri
				Need some advice on what mages specifically should be doing for this raid. please and ty
			 
			
					
				Re: Unburrowing
				Posted: Thu Apr 29, 2010 6:59 am
				by Danille
				Target the MA and nuke weave like crazy! This ia a pure DPS event. (with a few tricks thrown in)
			 
			
					
				Re: Unburrowing
				Posted: Thu Apr 29, 2010 5:41 pm
				by Redius
				Danille wrote:Target the MA and nuke weave like crazy! This ia a pure DPS event. (with a few tricks thrown in)
^ is correct.
 
			
					
				Re: Unburrowing
				Posted: Thu Apr 29, 2010 6:26 pm
				by Elentarri
				ok then be a lil bit more specific lol shouild i use beam or just straight out nuke? ive noticed that when we do this event if i use straight out nukes then by Protauris im usually oom and if i use beams i still have mana to burn him down.
			 
			
					
				Re: Unburrowing
				Posted: Thu Apr 29, 2010 7:27 pm
				by Redius
				That really depends on how much DPS your raid is putting out.  If you can get by with just doing occasional nukes or beams, go that route.  If you need to burn flat out in order to get the waves dealt with fast enough, well, that kind of answers your question.  Basically, I try to let the melee toons kill off the waves with the casters holding back a bit to conserve manaz.  (rangers are good for these, they AE well).
			 
			
					
				Re: Unburrowing
				Posted: Fri Apr 30, 2010 2:53 am
				by Malleria
				We just use single nukes. Yea mana can be an issue. I usually end up using either a mana pres glyph or staunch on this event. We also use casters to deal with the adds during magrix/protauris phase, breaking off as they spawn.
			 
			
					
				Re: Unburrowing
				Posted: Fri Apr 30, 2010 3:59 pm
				by Elentarri
				what exactly do you mean by you use casters to deal with adds? is it casters only that deal with the adds or does everybody break off and kill them?
			 
			
					
				Re: Unburrowing
				Posted: Sat May 01, 2010 1:43 am
				by Malleria
				When we're fighting the magrix and protauris, everytime an add spawns (one of the regular trash mobs in the event), a knight grabs it while the mages/wiz/necro kill it. Everyone else stays on the main target. Works suprisingly well, a handful of casters can drop them pretty quickly (when they're paying attention!).