Mana usage
Posted: Sun Jun 13, 2010 11:19 am
There are two avenues we should seek to increase our mana regeneration - Spells and AAs.
Mages have no AAs to regenerate mana unlike wizards.
As it stands right now, ethereal symbiosis rk2 gives 18 mana per tick, which is 1080 mana per hour.
Empyrian Guardian rk2 gives 21 mana per tick, which is 1260 per hour at a cost of 871 mana, or a net gain of 389 mana per hour.
These add up to 1469. Which means over the course of an hour, we regenerate maybe 5-8% of our mana pool ONCE - which results in allowing us to cast 1-2 additional nukes after.
This comes with the added penalty that ethereal symbiosis must be recast every 5-9 minutes depending upon gear/AA, thus meaning that it permanently takes up a spell slot to allow 1 nuke per hour.
Thaumatize Pet rk2 gives a base of 150mana/tick for up to 5 ticks for a cost of 240 mana. If you average 175 mana/tick per cast, that is 875 mana per 2 minutes, or 53 per tick after the casting cost. There is also the added annoyance of requiring it to be recast every 2 minutes, which absorbs another spell slot.
The changes that need to be made are
1) The Ethereal Symbiosis line needs to have its duration dramatically increases - by about 10 times.
2) The upgrade to Thaumatize Pet needs to have its recast time and recourse both increases significantly. Requiring us to recast a spell every 2 minutes is pathetic. Remove the damage component and make it simple mana regeneration. Make it recastable every 6-8 minutes, and increases the benefits by 3-4 times in turn. This doesn't make the spell more powerful, but reduces the annoyance cost. This is a game, it shouldn't feel like a micromanaging task.
3) The mana regeneration components of the ethereal symbiosis and empyrian guardian lines needs to be increased. They each give us little more than 1 nuke per hour in mana. They are arguably not worth the time to cast.
Mages have no AAs to regenerate mana unlike wizards.
As it stands right now, ethereal symbiosis rk2 gives 18 mana per tick, which is 1080 mana per hour.
Empyrian Guardian rk2 gives 21 mana per tick, which is 1260 per hour at a cost of 871 mana, or a net gain of 389 mana per hour.
These add up to 1469. Which means over the course of an hour, we regenerate maybe 5-8% of our mana pool ONCE - which results in allowing us to cast 1-2 additional nukes after.
This comes with the added penalty that ethereal symbiosis must be recast every 5-9 minutes depending upon gear/AA, thus meaning that it permanently takes up a spell slot to allow 1 nuke per hour.
Thaumatize Pet rk2 gives a base of 150mana/tick for up to 5 ticks for a cost of 240 mana. If you average 175 mana/tick per cast, that is 875 mana per 2 minutes, or 53 per tick after the casting cost. There is also the added annoyance of requiring it to be recast every 2 minutes, which absorbs another spell slot.
The changes that need to be made are
1) The Ethereal Symbiosis line needs to have its duration dramatically increases - by about 10 times.
2) The upgrade to Thaumatize Pet needs to have its recast time and recourse both increases significantly. Requiring us to recast a spell every 2 minutes is pathetic. Remove the damage component and make it simple mana regeneration. Make it recastable every 6-8 minutes, and increases the benefits by 3-4 times in turn. This doesn't make the spell more powerful, but reduces the annoyance cost. This is a game, it shouldn't feel like a micromanaging task.
3) The mana regeneration components of the ethereal symbiosis and empyrian guardian lines needs to be increased. They each give us little more than 1 nuke per hour in mana. They are arguably not worth the time to cast.