Returning Mage Questions...
Posted: Tue Aug 24, 2010 11:27 pm
Hello everyone, I am returning to EQ after a *long* break, and had a few questions I hope anyone can help me out with. My main character is a 73 Mage(hopefully my Magelo shows up), and I am going to be 2 boxing a 67 Mage as well, so with that said...
1) My play time is going to be quite limited till the end of the year, so odds are I am going to be soloing it unless things change. My big concern is getting any gear upgrades I can manage, but I really have no idea where to start or what I might be able to manage with my character set up. I seem to remember DoN had a way to farm crystals to turn in for gear (or another expansion, it's all fuzzy at the moment, lol), is this still viable, or has something new taken its place? Or will I need to be farming from mobs?
2) Regarding spells, I recall OoW had rune turn ins for spells, have the later expansions changed this, or is it gonna be farming as well? I did see some for sell in the bazaar, but I assume that won't be the best way to get upgrades.
3) For mercs, I'm probably gonna run with 2 clerics once I figure out a plan, but I was wondering if anyone can clarify the confidence level of the mercs? I'm using an Apprentice 5 merc, but I know the Journeyman one has better heal options but the level I can hire has a low confidence. Will the low confidence be a deal breaker later on, and if so can anyone point me to some info on how to get a higher tier one?
Any other advice will be much appreciated!
1) My play time is going to be quite limited till the end of the year, so odds are I am going to be soloing it unless things change. My big concern is getting any gear upgrades I can manage, but I really have no idea where to start or what I might be able to manage with my character set up. I seem to remember DoN had a way to farm crystals to turn in for gear (or another expansion, it's all fuzzy at the moment, lol), is this still viable, or has something new taken its place? Or will I need to be farming from mobs?
2) Regarding spells, I recall OoW had rune turn ins for spells, have the later expansions changed this, or is it gonna be farming as well? I did see some for sell in the bazaar, but I assume that won't be the best way to get upgrades.
3) For mercs, I'm probably gonna run with 2 clerics once I figure out a plan, but I was wondering if anyone can clarify the confidence level of the mercs? I'm using an Apprentice 5 merc, but I know the Journeyman one has better heal options but the level I can hire has a low confidence. Will the low confidence be a deal breaker later on, and if so can anyone point me to some info on how to get a higher tier one?
Any other advice will be much appreciated!