latest patch to test
Posted: Thu Dec 03, 2009 5:16 pm
this was patched to test last night... looks like UF AA's are there to will be looking into them tonight
*** Underfoot Features ***
The new extended target window allows assigning up to 5 new target slots (to be expanded later) with various roles like "Current Target", "Target's Target", "Mercenary's Target", or "Auto". Includes the /xtarget command for command line manipulation. Allows you to bind keys to target the individual slots. You can also enable "Auto" mode where any "Auto" slots automatically display targets that hate you, your group, or your raid.
The new achievement system allows you to track your progress in the game and see what challenges await you in the Underfoot expansion. There are also achievements for some general areas prior to Underfoot (like levels, skills, tradeskills, etc.). Achievements specific to earlier expansions may be added at a later date. Use the EQ menu or /achievement to see the new window.
*** Misc ***
Removed base damage caps for all classes of characters above level 70.
Fixed a loophole that allowed you to get into a monster mission without the monster shroud.
Fixed a possible zone crash when an evolving weapon levelled in mid-attack.
Fixed some issues where invulnerability type spells interacted badly with auras.
Split the AA display into assigned and spent points.
Fixed an issue that was causing facial customizations to be wiped out whenever you zone.
Reduced the prices for many guild hall portal attuning stones.
*** Items ***
Made changes to the Type 3 "Irae" augments that affect DoT spells. They should now be giving approximately the same total effect they did before the change to allow the focus "spell damage amount" to spread its damage over DoT spells. There may be further changes to these shards.
*** Tradeskills ***
Aded an Ink of Pain to the Iceflame Guard research recipe. This is to include the Absorb Hit part of the Prism Skin that is a recourse on the Iceflame Strike part of Iceflame Guard.
Added an Ink of Zek to the Last Rites research recipe. This is to include the chance spell part of the spell that casts the Last Rites Trigger spell.
*** Spells ***
The Dominating Aura will now behave as an Aura instead of a Trap.
Boon of the Cetacean and Boon of the Avian should now last 4 hours as described.
*** AAs ***
Calling forth a Servant of Ro now summons a slightly smaller servant.
Message edited by SKlug on 12/02/2009 15:53:26.
*** Underfoot Features ***
The new extended target window allows assigning up to 5 new target slots (to be expanded later) with various roles like "Current Target", "Target's Target", "Mercenary's Target", or "Auto". Includes the /xtarget command for command line manipulation. Allows you to bind keys to target the individual slots. You can also enable "Auto" mode where any "Auto" slots automatically display targets that hate you, your group, or your raid.
The new achievement system allows you to track your progress in the game and see what challenges await you in the Underfoot expansion. There are also achievements for some general areas prior to Underfoot (like levels, skills, tradeskills, etc.). Achievements specific to earlier expansions may be added at a later date. Use the EQ menu or /achievement to see the new window.
*** Misc ***
Removed base damage caps for all classes of characters above level 70.
Fixed a loophole that allowed you to get into a monster mission without the monster shroud.
Fixed a possible zone crash when an evolving weapon levelled in mid-attack.
Fixed some issues where invulnerability type spells interacted badly with auras.
Split the AA display into assigned and spent points.
Fixed an issue that was causing facial customizations to be wiped out whenever you zone.
Reduced the prices for many guild hall portal attuning stones.
*** Items ***
Made changes to the Type 3 "Irae" augments that affect DoT spells. They should now be giving approximately the same total effect they did before the change to allow the focus "spell damage amount" to spread its damage over DoT spells. There may be further changes to these shards.
*** Tradeskills ***
Aded an Ink of Pain to the Iceflame Guard research recipe. This is to include the Absorb Hit part of the Prism Skin that is a recourse on the Iceflame Strike part of Iceflame Guard.
Added an Ink of Zek to the Last Rites research recipe. This is to include the chance spell part of the spell that casts the Last Rites Trigger spell.
*** Spells ***
The Dominating Aura will now behave as an Aura instead of a Trap.
Boon of the Cetacean and Boon of the Avian should now last 4 hours as described.
*** AAs ***
Calling forth a Servant of Ro now summons a slightly smaller servant.
Message edited by SKlug on 12/02/2009 15:53:26.