Revision history of "GameMechanics/SpellStacking"

Jump to: navigation, search

Diff selection: Mark the radio boxes of the revisions to compare and hit enter or the button at the bottom.
Legend: (cur) = difference with latest revision, (prev) = difference with preceding revision, m = minor edit.

  • (cur | prev) 18:29, 9 August 2013Potawatomi (Talk | contribs). . (3,804 bytes) (+3,804). . (Created page with "== '''Intro''' == Basically, if a Slot Number contains the same ID number, then they won't stick, and of course, if it doesn't stick, then it doesn't stack. Next, you need to kn...")