Patch on TEST
Re: Patch on TEST
yeah and there were mages who complained about developers spending time making pets not poof with invis, pets not zoning, etc. all im saying is that there are certain players who complain when a change is made that benefits a different group of players that the playstyle that they enjoy because they want to monopolize 100% of the developers workload with the work that THEY feel is important and any way you slice it that just being selfish.
Re: Patch on TEST
Oh yes, only me and Malleria will benefit from twincasting RmS or thaum getting more mana back. I'm sorry you are totally right there, we are soooo mean for wanting that for ourselves and NO OTHER mages will benefit from those getting rectified at all. How the f u c k is that being selfish? I am pretty sure more then 75% of mages would want those 2 fixes to go in for mages. But yes we are selfish in wanting that instead of rain timers getting fixed which we haven't asked for in like 5 years......
Re: Patch on TEST
You seem to think thats it has to be a choice of one thing or another and it just is not true. This is something that the developers did when they looked back at things the community asked for that are easy changes. back when it happend it pissed alot of people off. so they fixed. Woopie do! They are not stupid. They know we have not asked for it for a long time so its probably is not a priority with us any longer. But no people have to bitch moan and complain that the developers should be doing this instead or that instead. Just take a chill pill and be happy for those who are happy.
Re: Patch on TEST
It is also not false either, try to think about it that way also...... We all know how SOE works so yes this could be all we get until the new expansion. These little upgrades that do little to nothing for a good amount of mages could like Malleria said nerf us until next expansion and then even maybe further. I really dont care anymore, if some of us on these boards like the change fine. But pray it doesn't screw us over in the future because were just fine with this upgrade but got nothing else. If you think about it that way and it does end up happening well I can see us getting passed by BLs in DPs and everyother class lower then us in DPS. And then we have no utility and people will retire.
Re: Patch on TEST
It will be used as an excuse for the ongoing neglect of our more pressing issues?
As has been said, it's all done behind closed doors, so everything you claim is pure speculation.
You make it sound as if the devs do no testing, no discussion, nothing for their own game.
(That should look familiar).
Nerf by attrition?
It's not a nerf. Not by any stretch of the imagination.
Only helps a tiny minority of Mages at the Expense of the Entire Class?
No.
Bara
As has been said, it's all done behind closed doors, so everything you claim is pure speculation.
You make it sound as if the devs do no testing, no discussion, nothing for their own game.
(That should look familiar).
Nerf by attrition?
It's not a nerf. Not by any stretch of the imagination.
Only helps a tiny minority of Mages at the Expense of the Entire Class?
No.
Bara
Re: Patch on TEST
Stop doing that, Bara! That format makes my head hurt....lolBaramos wrote:It will be used as an excuse for the ongoing neglect of our more pressing issues?
As has been said, it's all done behind closed doors, so everything you claim is pure speculation.
You make it sound as if the devs do no testing, no discussion, nothing for their own game.
(That should look familiar).
Nerf by attrition?
It's not a nerf. Not by any stretch of the imagination.
Only helps a tiny minority of Mages at the Expense of the Entire Class?
No.
Bara
Re: Patch on TEST
You're the last person I thought would be backing thisBaramos wrote:It will be used as an excuse for the ongoing neglect of our more pressing issues?
As has been said, it's all done behind closed doors, so everything you claim is pure speculation.
You make it sound as if the devs do no testing, no discussion, nothing for their own game.
(That should look familiar).
Nerf by attrition?
It's not a nerf. Not by any stretch of the imagination.
Only helps a tiny minority of Mages at the Expense of the Entire Class?
No.
Bara

Yes, I recognise my own words. They're not really relevant at this point as they were in regards to the influence of Community Leaders, not prioritisation of fixes (ironic the beastlords in that thread claim we have the Devs ear with so many CLs, and how many useful fixes have we seen?). It doesn't take much to observe what is really going on. The very same patch has a substantial change to the berserker disc Axe of Rallos, as well as an enhancement to the Druid spell Blast of Hypergrowth. The patch prior to that saw changes to Paladin and Warrior spells/discs. The patch prior to that saw improvements to Wizard spells and Monk discs. The patch prior to that saw improvements to Bard, Paladin, Shadowknight and Ranger spells/discs. The patch prior to that saw improvements to Wizard, Cleric, and Ranger spells. The patch 2 patches prior to that saw improvements to Bard, Berserker, Rogue, Monk and Necromancer spells/discs. Are we seeing a pattern here? Every change i've mentioned has been to new abilities gained in Underfoot. Every change i've mention has been an improvement (minus of course the changes to Splash, though you could argue they did see an improvement in heal amount and counters). And what have Mages gotten? Increased number of arrows (one of three forms of ammunition we can summon, as I mentioned earlier), and the unlinking of a relic spell line. It's garbage. And you thank them? Seriously?
It's really up to you if you want to believe it hurts us in the long run. In my opinion it does. I assume you've seen the changes they made to Beastlord spells this test-patch? That's another perfect example of exactly what is happening to Mages. Those changes are nothing to Beastlords. They don't solve any of the long standing Beastlord issues. It's the Devs attempting to buy their way out of trouble with stupid easy changes. They can't be bothered fixing Magician spells (no doubt from the raving fanatics screaming how overpowered we are), so they throw together some easy fixes and hope we'll shut up. It is a nerf in that, if our Underfoot spells don't get fixed because of it (becoming more and more likely as time passes. Once we hit beta: no chance), our relative power goes down compared to classes that DID get their smurf fixed. Keep in mind, the likelihood of us receiving another form of mana regen (be it spell or AA) is dramatically lower as long as the Devs believe Thaumatize Pet is good enough. And even if we can impress upon them our dire need in Beta, anything they implement will be weakened because of Thaumatize Pet. They're not going to scrap it at this point - it's going to continue to hurt us expansion after expansion, patch after patch until it's fixed.
Re: Patch on TEST
You just said it yourself in the line up of UF spell changes. They just haven't made it to us yet. By your own list!!!
Yes, we need to keep pushing for changes, but I still see room for our UF stuff to get fixed. The next expansion isn't due until November. Four months and four patches away. And some of those spells weren't just needing minor adjustments either because some had some serious issues beyond not just having enough oomph.
Yes, we need to keep pushing for changes, but I still see room for our UF stuff to get fixed. The next expansion isn't due until November. Four months and four patches away. And some of those spells weren't just needing minor adjustments either because some had some serious issues beyond not just having enough oomph.
Re: Patch on TEST
Sorry, but i'll believe that when I see it. Some of the changes they made for other classes were ridiculous. For instance - lowering the endurance cost of the rogue/zerker/monk throwing weapon discs. Or making improvements to Malediction of Havoc, which any smart wizard will tell you is a very nice and useful spell. Unless you're suggesting they don't perform fixes by order of need, I really don't see how you can think they're gonna get to us later.Voragath wrote:You just said it yourself in the line up of UF spell changes. They just haven't made it to us yet. By your own list!!!
Yes, we need to keep pushing for changes, but I still see room for our UF stuff to get fixed. The next expansion isn't due until November. Four months and four patches away. And some of those spells weren't just needing minor adjustments either because some had some serious issues beyond not just having enough oomph.
Re: Patch on TEST
I know we haven't seen any traction lately with our stuff, but what ever led you to believe that the devs tossing in some minor fixes 5 years in the making is going to shut us all up? You give both the mage community and the devs way too little credit. I'm sure they know this has no correlation to our current situation. It was on the board, it was easy, they fixed it. End of story.
Did anyone stop to think that maybe they are doing their own testing and might be looking to triple the dmg of rains, or make it single target or this, or that, or something else? You never know. But thinking that some minor almost insignificant fixes is all doom and gloom is a little premature isn't it.
Did anyone stop to think that maybe they are doing their own testing and might be looking to triple the dmg of rains, or make it single target or this, or that, or something else? You never know. But thinking that some minor almost insignificant fixes is all doom and gloom is a little premature isn't it.
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