Just Starting AAs
Re: Just Starting AAs
Just back to the game after a long hiatus away myself, and wondering where I should put the aa's I wind up getting. I will take a look at Zacatac's list (on the previous page) for sure. However, aa's aren't my main goal at the moment. Getting up to 71 and the new air pet are (mainly so I can pal around with a friend who is in his low 70s).
Optamos Magaeus (72)
Sage of Cazic Thule
Sage of Cazic Thule
Re: Just Starting AAs
My experience have taught me that (imo) going with:
Pet Defenssive
Self Offensive
Pet Offensive
Anything Else
Is a good order to work on AAs
Just one thing to take in consideration, is that sometimes pet offenssive can be defenssive
as in the more agro the pet have, the more damage you can do. Before I had maxed pet offenssive, I had to give my air pet agro weapons so that mobs didn't go for my wizard buddy who I group with alot.
Pet Defenssive
Self Offensive
Pet Offensive
Anything Else
Is a good order to work on AAs
Just one thing to take in consideration, is that sometimes pet offenssive can be defenssive

Re: Just Starting AAs
What is Kei?Both together: 13 mana/tic just 1 mana shy of kei. Do you feel Kei is useful?
Got CM3 and CF3 last night and the CM3 I noticed, it made grouping a lot easier with a lot less down time. I've still yet to notice a critical

Re: Just Starting AAs
KEI = koadiacs endless intellect, a long term buff from enchanters which give a small amount of INT, WIS, Mana and +14 mana regen. The spell is level 60, and can be cast on chars at level 45ish (might be 42).
Re: Just Starting AAs
Is the above AA list in any particular order? My mage is at 60 right now and I'm starting to grind AAs when my static group isn't on and I'm at a total loss on what to put them into. I'm mainly wanting to focus on soloing right now since my static does plenty well as is. It just seems most of the AAs right now are higher level. So any input for AAs at level 60 would be greatly appreciated. Thanks.Combat Agility 2
Combat Stability 2
Innate run speed 3
Natural durability 3
Destructive Fury 1
Fury of Magic 6
Gate 1
Gift of Exquisite Radiant Mana 1
Gift of Mana 3
Gift of Radiant Mana 1
Mnemonic Retention 2
Persistent Minion 1
Pet Affinity 1
Secondary Forte 1
Spell Casting Fury 3
Spell Casting Mastery 3
Spell Casting Reinforcement 3
Spell Casting Subtlety 6
Summon Companion 1
Suspended Minion 2
Advanced Pet Discipline 2
Call of the Hero 1
Companion of Necessity 1
Elemental Alacrity 6
Frenzied Burnout 2
Group Perfect Invisibility 1
Host of the Elements 1
Malosinete 1
Mend Companion 1
Pet Discipline 1
Quick Damage 3
Quick Summoning 3
Replenish Companion 4
Servant of Ro 1
Shield Block 3
Spell Casting Reinforcement Mastery 1
Turn Summoned 1
(400 AAs)
Re: Just Starting AAs
If you look for the starters my suggestion would be the following subset:Fest wrote: Is the above AA list in any particular order? My mage is at 60 right now and I'm starting to grind AAs when my static group isn't on and I'm at a total loss on what to put them into. I'm mainly wanting to focus on soloing right now since my static does plenty well as is. It just seems most of the AAs right now are higher level. So any input for AAs at level 60 would be greatly appreciated. Thanks.
first base:
Pet Affinity 1
Innate run speed 3
Spell Casting Mastery 3
than the minimum in defense:
Companion of Necessity 1 (as soon as available)
Spell Casting Subtlety 3
Replenish Companion
pet defenses all, whatever pet-defense AAs you can find
I suggest to get all pet defenses as soon as available. As long as Goner is alive, you don't have trouble.
pull and debuff:
Malosinete 1
passive dps, maybe out of order here, but I would go pet befor personal, so you never have probs with aggro:
Elemental Alacrity 6
Spell Casting Fury 3
Destructive Fury 1
Fury of Magic 6
Quick Damage 3
burst:
Host of the Elements 1
Frenzied Burnout 2
somehwere amogst those, or when rest done:
Spell Casting Reinforcement 3
Spell Casting Reinforcement Mastery 1
Idea:
1. make your pet strong.
2. get all passive AAs increasing dps, each will help to kill mobs faster and so the rate for more AAs.
3. get the rest
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