Savil wrote:
"Also, people need to get off this "players run eq" mentality."
This kind of stuff always makes me angry. I run a company IRL, if I had the same stupid idea and didn't pay atten to my customers feedback I'd be out of business so fast... the very idea of this is beyond stupid. Simple question for you vora... *why do you think EQ is in the current state its in now?* Because far to much input was ignored (IMHO). At some level or another you always answer to your customers, anybody that feels otherwise is stupid.
I have worked for many companies that take this mentality and are very successful. Most people have no idea how a company works or how to run one and their ideas are completely asinine at times. They also often times make suggestions that would hurt the company. So, for them to give the players control is, interestingly enough, a death sentence to eq. Being a CRT, I get plenty of wind of many suggestions and I can tell you the players suck at it.
Savil wrote:
Just not sure where your getting mage conspiracy ... I questioned a few things and your yelling conspiracy?? No where did I say such. I have stated many times I felt the devs were OUT OF TOUCH with the class ..and that we were not the only class I felt this way about. How you get conspiracy out of that I'll never know. I feel the devs do things without fully researching them and make a lot of very preventable mistakes. I know for a fact I'm not alone in this line of thought. You YOURSELF have said as much in the past in SW mage.
This was not directed at you but an overall mentality some people are taking. Yes, sometimes the devs make their own decisions as it is their job. They are the developers and they are charged with the task of designing things for a game that they hope people will enjoy and thus buy. Sometimes they are good, sometimes bad, but that doesn't mean they are out to get us. The only problem devs have had thus far with this class is they didn't have one person to go to for information.
Savil wrote:
Very simple question again Vora, no spin.... if a mage like PJ can do around 60-65K DPS now (from PJ) and rogues are pushing out over 90K DPS (no major upgrades other than aa / level) what do you think they can do that will come even close to closing the gape once rogues get access to their end game weaps?? End game they will be doing over 100K DPS ... even PJ agrees with this number. Most mages (forgive me guys) aren't DPS mages and can't push out the level of dmg that PJ is talking so I can see some mages being fully 2x'ed on a 2 min burn fight with mages like PJ being 30-40k dps down.
I'd love a solid answer on this, no spin. PJ says he feels it was a good start on other areas, some of that I agree with, clickie pets ie isn't a bad start. Unlinked spears is cool. All of this gets us no where near the DPS the class needs to be doing, and whats more I don't see any way of correcting this at this point. Please correct my logic.
Savil
I'm not sure why you are comparing us to rogues. Rogues are not our caster competitors unless you are equating rogues to wizards. If not, I hardly see how rogue dps is relevant as they are designed to be more dps than us and the gap is what the devs want and it's up to them if it's too large/small; if you are equating rog to wiz, then I'd say I'd have to see wiz doing this also but I'm sure they won't and the reason melee jump so high is from some bugs and crappy % boosters that have been in game far too long.
Melee dps is a serious issue atm for everyone and unless the devs stagnate every melee class for 2 expansions or remove all the % stuff (either outright or by changing it to flat gains) then it's gonna be screwed up like this for awhile. This has me very concerned as it is hurting more than just our class. So far, the devs have managed to keep from repeating the zerker fiasco but they have failed to fix it. They have ideas but are trying not to screw over other classes in fixing it and it would effect our pet's dps so them not screwing over other classes would actually be them not screwing over mages too.