
Savil
Except for named, we have no problem mowing them down anywhere in VOA, and as for named if there is some class that is soloing/moloing T3 and T4 named I want to know which that is because I frankly haven't seen it and don't believe it can be done.Shardin wrote:Yeah it seems like mobs have so many hp now and we don't have the dps to take them down. Then other classes just mow them down like nothing. I'd like to see mages be the best dps or show up on top 10 parses on raids but we aren't even close to a lot of other classes now. It's only going to get worse as melee get their t4 raid weaps. I just wish I knew what the developers strategy is. Is it, for example, to make mages 5th rank on burst and 6th rank on slow burn or do they have some kind of chart that sorts out the target dps for specific classes?
This is true. They are the same way when discussing this with the CRT's. They'll say things like "three classes were where we wanted them, 2 were a little higher than we wanted but they are ok, and one other one we were looking at was just plain nuts over-the-top." But then, they won't even say if the test was representative of a burn or a sustained scenario, where/who their data came from, or how old the data is. Just far too vague. It's all really a statement to prove they are monitoring dps between classes, it seems.svenalo wrote: As for the rest of what you said, we've asked repeatedly for a statement of where dev's think our relative rank should be to other classes in burn, sustained, and so on, but so far we have at best some vague anecdotal comments about where we might relate to wizzies and necros in burns and sustained...and I suspect they don't want to post what that is knowing it would probably cause an uproar.
I view Twincast as the caster version of double attack. I see no reason not to ask for Triplecast, as it would then be the caster version of triple attack. However, the devs made ITC because they were unhappy with the results of the spell version (good and bad).Tlobad wrote:My Wizard friend keeps joking about triple cast as a fix. While I think that would be OP for Wizards in groups more casts per TC AA or further hastened TC AA's would help .
Is Twincast really that overpowered now? Or extend the duration of our spell verison.
That is the issue. You won't see group melee putting up the same numbers as a raid melee will. They are lacking weapons, possibly general class knowledge, Augs, AAs that a raid melee will be guaranteed to have. Caster's do not require as much to be maxed out currently so something like Triple cast will just destroy the group game. Not even require as much per say, but rank 2 spells are only like 10% lower then a rank 3 spell is. So, casters are basically wielding a T3 raid wep at all times while group melee are in a T4 group weapon which generally won't touch a T2 raid wep in ratio. Not to mention group focuses are quite solid atleast at the low-end compared to raid foci.Tlobad wrote:My Wizard friend keeps joking about triple cast as a fix. While I think that would be OP for Wizards in groups more casts per TC AA or further hastened TC AA's would help .
Is Twincast really that overpowered now? Or extend the duration of our spell verison.
We do, we have innate twincast aa but upping the % chance might help some. honestly we need a lot more than just more twincasting to help our dps though, as it stands with spell twincast and improved twincast we can keep tc up for most of a hard burn. I think we need to get some bigger damage boosts on nukes or possibly some burn aa's that would increase burst output.deadman1204 wrote:what if it was a passive abilitiy - double or triple cast
Just like how melee don't control when they perform a double triple check, what if we simply had a double cast skill
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