Elemental Form AAs
Elemental Form AAs
I had a question about the elemental forms. Google directed me to an article on the old Magician's Tower. I thought it would be appropriate to re-post the info here.
Common to all Forms
Duration: 36 minutes, recast time: almost instant
Zones that prohibit levitation (such as Temple of Veeshan) prevent Air form from working.
Your faction does not modify when under elemental illusion
You cannot ride a horse while in elemental form.
Zoning removes the elemental form; it has to be recast.
Elemental forms do not stack with other illusions.
Water Elemental Form
Rank 1: (3 points)
Illusion: Elemental
2: Water Breathing(1)
11: Decrease Stamina Loss by 5
12: Increase Mana by 1 per tick
Rank 2: (6 points)
Illusion: Elemental
2: Water Breathing(1)
11: Decrease Stamina Loss by 5
12: Increase Mana by 2 per tick
Rank 3: (9 points)
Illusion: Elemental
2: Water Breathing(1)
11: Decrease Stamina Loss by 5
12: Increase Mana by 4 per tick
*Note: Water Elemental Form does NOT add to the Flowing Thought limit. However this elemental form's mana regen does not stack with Standard of Mana Regeneration.
Air Elemental Form
Rank 1: (3 points)
Illusion: Elemental
3: Levitate(1)
11: See Invisible(1)
12: Increase All Resists by 10
Rank 2: (6 points)
Illusion: Elemental
3: Levitate(1)
11: See Invisible(1)
12: Increase All Resists by 15
Rank 3: (9 points)
Illusion: Elemental
3: Levitate(1)
11: See Invisible(1)
12: Increase All Resists by 25
*Note: Zones with Levitate disabled prevent this form from taking hold.
Fire Elemental Form
Rank 1: (3 points)
Illusion: Elemental
2: Increase Damage Shield by 10
11: Increase INT by 10
12: Increase Effective Casting Level by 1
Rank 2: (6 points)
Illusion: Elemental
2: Increase Damage Shield by 20
11: Increase INT by 15
12: Increase Effective Casting Level by 3
Rank 3: (9 points)
Illusion: Elemental
2: Increase Damage Shield by 30
11: Increase INT by 20
12: Increase Effective Casting Level by 5
*Note: If you are level 65, Effective Casting Level has no effect.
Earth Elemental Form
Rank 1: (3 points)
Illusion: Elemental
10: Increase STA by 10
11: Increase Max Hitpoints by 50
12: Increase HP when cast by 50
Rank 2 (6 points)
Illusion: Elemental
10: Increase STA by 15
11: Increase Max Hitpoints by 100
12: Increase HP when cast by 100
Rank 3 (9 points)
Illusion: Elemental
10: Increase STA by 20
11: Increase Max Hitpoints by 200
12: Increase HP when cast by 200
Straight from Lucy. Special Thanks to: Sage Booperbustle Tinkermeister for compiling this information
Common to all Forms
Duration: 36 minutes, recast time: almost instant
Zones that prohibit levitation (such as Temple of Veeshan) prevent Air form from working.
Your faction does not modify when under elemental illusion
You cannot ride a horse while in elemental form.
Zoning removes the elemental form; it has to be recast.
Elemental forms do not stack with other illusions.
Water Elemental Form
Rank 1: (3 points)
Illusion: Elemental
2: Water Breathing(1)
11: Decrease Stamina Loss by 5
12: Increase Mana by 1 per tick
Rank 2: (6 points)
Illusion: Elemental
2: Water Breathing(1)
11: Decrease Stamina Loss by 5
12: Increase Mana by 2 per tick
Rank 3: (9 points)
Illusion: Elemental
2: Water Breathing(1)
11: Decrease Stamina Loss by 5
12: Increase Mana by 4 per tick
*Note: Water Elemental Form does NOT add to the Flowing Thought limit. However this elemental form's mana regen does not stack with Standard of Mana Regeneration.
Air Elemental Form
Rank 1: (3 points)
Illusion: Elemental
3: Levitate(1)
11: See Invisible(1)
12: Increase All Resists by 10
Rank 2: (6 points)
Illusion: Elemental
3: Levitate(1)
11: See Invisible(1)
12: Increase All Resists by 15
Rank 3: (9 points)
Illusion: Elemental
3: Levitate(1)
11: See Invisible(1)
12: Increase All Resists by 25
*Note: Zones with Levitate disabled prevent this form from taking hold.
Fire Elemental Form
Rank 1: (3 points)
Illusion: Elemental
2: Increase Damage Shield by 10
11: Increase INT by 10
12: Increase Effective Casting Level by 1
Rank 2: (6 points)
Illusion: Elemental
2: Increase Damage Shield by 20
11: Increase INT by 15
12: Increase Effective Casting Level by 3
Rank 3: (9 points)
Illusion: Elemental
2: Increase Damage Shield by 30
11: Increase INT by 20
12: Increase Effective Casting Level by 5
*Note: If you are level 65, Effective Casting Level has no effect.
Earth Elemental Form
Rank 1: (3 points)
Illusion: Elemental
10: Increase STA by 10
11: Increase Max Hitpoints by 50
12: Increase HP when cast by 50
Rank 2 (6 points)
Illusion: Elemental
10: Increase STA by 15
11: Increase Max Hitpoints by 100
12: Increase HP when cast by 100
Rank 3 (9 points)
Illusion: Elemental
10: Increase STA by 20
11: Increase Max Hitpoints by 200
12: Increase HP when cast by 200
Straight from Lucy. Special Thanks to: Sage Booperbustle Tinkermeister for compiling this information
Last edited by Kepla on Thu Sep 10, 2009 8:10 pm, edited 2 times in total.
Re: Elemental Form AAs
Ack! Was I the only one that thought the 4 mana regen from water form elemental at least did stack on top of our other mana regen?
Re: Elemental Form AAs
Water Elemental Form's mana regen counts as a buff regen, so it does stack with all other mana regen not using that slot.
Standard of Mana Regeneration
12: Increase Mana by 2 (L1) to 24 (L12) per tick
Water Elemental Form's mana regen does not stack with Standard of Mana Regeneration.There are no stacking issues with Elemental forms. Everything stacks with elemental forms except other illusions.
Standard of Mana Regeneration
12: Increase Mana by 2 (L1) to 24 (L12) per tick
~Kontana Spellbookworm
Mage of Loyal Rebellion
Prexus Server
Mage of Loyal Rebellion
Prexus Server
Re: Elemental Form AAs
4 mana per tick is totally irrelevant with today's mana polls and spells. To put it in perspective, 4 mana per tick = 2,400 mana per hour (assuming u keep the AA up the entire hour, 40 mana each minute x 60 minutes). That is not near enough to cast 1 Rumbling Servant Spell (3,272 mana for me).
Re: Elemental Form AAs
Meh. It's very little, but every little bit helps. I keep it up when indoors, just because I can. I know a lot of mages don't use their conversion spells either, but I keep that up too.Enocha wrote:4 mana per tick is totally irrelevant with today's mana polls and spells. To put it in perspective, 4 mana per tick = 2,400 mana per hour (assuming u keep the AA up the entire hour, 40 mana each minute x 60 minutes). That is not near enough to cast 1 Rumbling Servant Spell (3,272 mana for me).
Re: Elemental Form AAs
Thanks for the updates. I'll keep editing in additional info as you post it.Kontana wrote:Water Elemental Form's mana regen counts as a buff regen, so it does stack with all other mana regen not using that slot.
Water Elemental Form's mana regen does not stack with Standard of Mana Regeneration.There are no stacking issues with Elemental forms. Everything stacks with elemental forms except other illusions.
Standard of Mana Regeneration
12: Increase Mana by 2 (L1) to 24 (L12) per tick
I looked at Alla for the effect you list, but I have no idea what it is associated with. Care to enlighten me?
Re: Elemental Form AAs
Standard of Mana Regeneration - it's from either a Guild Banner or a Fellowship Campsite.
~Kontana Spellbookworm
Mage of Loyal Rebellion
Prexus Server
Mage of Loyal Rebellion
Prexus Server
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