Malleria wrote:Glaven wrote:Wow, so we're down to one marginally useful spell now? Has anything changed with the others to make them worth using (the DS or the heal recourse)?
I noticed everytime I cast Chaotic Boon it was dispelled whenever Mana Reiterate Aura ticked over, making it unusable with a chanter in the group. /shrug, progress in either direction is progress I suppose

Ya, they both add spell procs so probably don't stack well. We could ask for the slot of the proc effect to be changed. That might let two 100% chance effects fire together, but I am not sure.
No one asked for the functional change to Arcane Distillect. It just happened randomly near the end of beta. When I saw the changes, I tested all the new interactions. It's self only, has about 50 range and doesn't work in conjunction with Rathe's Strength. I know the majority of Mages would not trade the loss of range for the aura management utility, so we did request this to be fixed on beta well before the Live release. So far the self-only change isn't retroactive to Rathe's Strength, so you have the option of a pet-centric aura with low effect vs. a mage-centered aura with a higher effect. However, if you move groups or run into another mage with a different type of aura up, your auras both get bugged, like what usually happened with Rathe's Strength on raids.
Secondary to the change in aura ownership between pet & mage is the nerf to raid vs. group utility. Historically, our pet auras have hit all other surrounding pets (many in a raid). They changed it to group only on Live before the end of Beta. I didn't notice it on Live earlier, but I'm sure the change happend a while back ~ though I'm pretty sure that in the middle of Beta it was still working on swarm pets out of group. That change was ninja'd in without telling anyone. So, this will affect group makeup on raids and directly reduce raid dps overall. This change is retroactive to Rathe's Strength.
Finally, I have been using the new version on Live going through all the progression missions and I *almost* prefer the change, because it makes managing the effect so much easier. I know that there's a LOT of content that it would be very detrimental on. Ultimately I'd like it to stay how it is, but have the range of the aura increased - I'm pretty sure that's doable on a per-aura basis, but I could be wrong.