Yeah, this is why. It was brought to the devs' attention and they have no intention of fixing it or offering a refund. It's also the reason why they will no longer upgrade it. Not that it's non-functional but that it's not as functional loldorfillya wrote:For CoN to do its mindwipe, it has to despawn on its own. CoN rk 2 lasts long enough, that it often gets killed by the mobs before the mindwipe happens.
Pet getting owned in UF
Re: Pet getting owned in UF
Re: Pet getting owned in UF
I have RK2 and have no problem with it even in UF.Voragath wrote:Yeah, this is why. It was brought to the devs' attention and they have no intention of fixing it or offering a refund. It's also the reason why they will no longer upgrade it. Not that it's non-functional but that it's not as functional loldorfillya wrote:For CoN to do its mindwipe, it has to despawn on its own. CoN rk 2 lasts long enough, that it often gets killed by the mobs before the mindwipe happens.
Re: Pet getting owned in UF
It isn't all situations. It's supposed to take on more mobs which means, if you are maxing out it's mobs, the chances are high it will die before it can kill itself. If you are using it on 2 mobs, then you're likely to be fine. If you are using it to split 2 mobs, then you should have almost no problem. But, suppose, say, 4 UF mobs aggro you, you pop CoN to run to safety because you don't want to gate THEN you may have a problem--you are likely to have all 4 come barreling down on you anyway.svenalo wrote:I have RK2 and have no problem with it even in UF.Voragath wrote:Yeah, this is why. It was brought to the devs' attention and they have no intention of fixing it or offering a refund. It's also the reason why they will no longer upgrade it. Not that it's non-functional but that it's not as functional loldorfillya wrote:For CoN to do its mindwipe, it has to despawn on its own. CoN rk 2 lasts long enough, that it often gets killed by the mobs before the mindwipe happens.
Re: Pet getting owned in UF
I was under the impression this AA will only wipe a max of two mobs anyway, even if it suicides properly. If you try it on more you'll still have aggro on the 3rd, which will then socially re-aggro all the rest and they'll all come running at you.Voragath wrote:
It isn't all situations. It's supposed to take on more mobs which means, if you are maxing out it's mobs, the chances are high it will die before it can kill itself. If you are using it on 2 mobs, then you're likely to be fine. If you are using it to split 2 mobs, then you should have almost no problem. But, suppose, say, 4 UF mobs aggro you, you pop CoN to run to safety because you don't want to gate THEN you may have a problem--you are likely to have all 4 come barreling down on you anyway.
Re: Pet getting owned in UF
Heh...if I have 4 mobs aggro me in UF I am clicking my orb and landing in Beza or Zeka. *grin*Voragath wrote:... But, suppose, say, 4 UF mobs aggro you, you pop CoN to run to safety because you don't want to gate THEN you may have a problem--you are likely to have all 4 come barreling down on you anyway.
Re: Pet getting owned in UF
LOL.svenalo wrote:Heh...if I have 4 mobs aggro me in UF I am clicking my orb and landing in Beza or Zeka. *grin*Voragath wrote:... But, suppose, say, 4 UF mobs aggro you, you pop CoN to run to safety because you don't want to gate THEN you may have a problem--you are likely to have all 4 come barreling down on you anyway.
Perhaps. I thought it was 3. Heh.merlaina wrote:I was under the impression this AA will only wipe a max of two mobs anyway, even if it suicides properly.
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