1 Month until return to game:)

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bobipet
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Re: 1 Month until return to game:)

Post by bobipet »

what is your toon name in saryrn server? *blackmist03*
is pet been able to tank at higher level like UF zones?..= YES,well since i was duo'ing (on same comp ) i spent all the aa's on pet tanking ability (for me if the pet stay alive you can kill the mobs ),then when the tanking ability was done,i went for the mage.aa for extra dps,if u seem to get agro over pet,go pick several aa's to reduce the agro...
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blackmist03
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Re: 1 Month until return to game:)

Post by blackmist03 »

I sent you a PM with my character name bobipet . So, Now I am seriously considering 3 casters. Mage, Shaman, Druid... That could definitely turn out to be a DEADLY combination.
Some do it for glory, some do it for themselves, but the true heroes, they do it for those who cannot or simply will not.
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Piemastaj
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Re: 1 Month until return to game:)

Post by Piemastaj »

The only serious problem I see with that is you lack single pulling ability. And w/o a bard or enc there to mezz adds I see you getting smoked in the higher-end on pulls with adds. Because tanking 1 mob with a pet is relatively simple, but when you have 2 you need to ping-pong your pet around before the mob summons or runs at your healers. I think your not noticing how good merc healers are, only saying this because your choosing 2 healing classes and 1 DPs. You would probably be better suited with a wizzy instead of a druid for ports. Granted you lose the buffs, but you gain a huge burst of DPs w/o losing evac or porting.
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nako
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Re: 1 Month until return to game:)

Post by nako »

I'm casting my vote for mage/mage/bard, for what it's worth. UF is designed around high end group geared tanks, or decently geared raid tanks. Any group geared tank will struggle in T6+ zones unless they're at the absolute pinnacle of thier development (ie this content was designed for people who've been aa'ing for years, and know their class inside out), and even then it will be rough. If you go with a PC tank they will be dead weight until you invest considerable time into AA's and gear.

Even a raid geared bard won't be tanking UF content, except maybe the lowest tiers, so your bard would be operating at almost full effectiveness even in bazaar gear and crap for aa's. You'd be able to pull just about anything with ease, and two mages makes it dead quick. Any box combination without a decent puller is really just crippling itself. Monks are good pullers but would require even more work than the SK to be effective in a pet group. SK isn't all the great on their own, but with a mage would be decent. Enc is a better choice provided you figure out all the tricks, but bard still wins hands down.

Combine bard pulling ability with dps augmentation on 2 mages -- at very little effort invested, and it's hard to beat. 25% overhaste on all pets, 25% fixed foci on all nukes, plus talendors and other good songs, makes those 2 mages about as effective as 2.5 mages... and in the group game, the only better dps you'll find are wizzies and necro's, neither of which can tank.

Substituting a wiz or necro for the second mage wouldn't be a bad choice either... or Enc for the bard. A necro and bard could, quite literally, pull anything.

-nako/saryrn
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bobipet
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Re: 1 Month until return to game:)

Post by bobipet »

easy to COH pull when u are used to it,for me it's shm / mage.
u know the dranik zone at xangef (stairs ) ,well from there i can solo pull ulkat who is on far west,i need to cast 2 or 3 coh tho,to get him..or the warren's sod progression task (disrupt the siege ) (champion no more ) ,those one need a serious pulling who is easy with coh.
cast coh / cast slow with shm to pull /cast aa root / after being coh 'ed just kill him (even easier with snare since the mobs won t move for the lenght of the snare effect ).

shm / mage / necro would be a killer group also,since the necro would add more dps than the druid ,and can snare also,~~that would be my choice,there are some nameds that you couldn t kill without slow.imo.
be aware if u coh pull with snare it has to be one with no dot component ,if not the next dot tic would get you agro right back even afetr being coh'ed....
last week we did the fungal forest progression task and i was pulling with my mage ,went much faster than the last time we did with monk pulling them...........
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nako
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Re: 1 Month until return to game:)

Post by nako »

bobipet wrote:last week we did the fungal forest progression task and i was pulling with my mage ,went much faster than the last time we did with monk pulling them...........
It's funny you mentioned that, as it was an example that I was going to bring up as a scenario where bard's are eclipsed by another class at pulling. I've done it four times, with a monk, bard, ranger, and sk pulling. Ranger and SK both utilized snare/CoH and went faster than bard or monk ;)
bobipet wrote:there are some nameds that you couldn t kill without slow.imo.
Bard has a 1 minute slow (requiem of time) which is more than enough for most named if you have mage + at least one other dps. If not, no biggie, you just lose a tick of /melody refreshing. I'll admit mage/nec/shm would be pretty good stuff too, it really just boils down to preference. I'm not too hot at boxing, and a pull/melody bot is a hell of a lot less work than a shm bot, but not as effective if you micromanage.
bobipet wrote:be aware if u coh pull with snare it has to be one with no dot component
The AA snares for nec/sk have no dot component, perfect for this!

-nako/saryrn
Last edited by nako on Fri Apr 09, 2010 10:07 am, edited 1 time in total.
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Falino-Luclin
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Re: 1 Month until return to game:)

Post by Falino-Luclin »

Bard + Mage is an awesome combo. If your bard is decently geared you can do a lot of stuff with the bard tanking, otherwise you can use the pet to tank and have the bard just use songs and AAs and pull/mez. Bard + Mage + Mage would be really awesome I'm sure.

I don't really box by myself much anymore because none of my toons really need AAs, and I can't really do much in UF by myself, but I was able to box every named in SoD except the guy in Korafax that blurs/shadowsteps with that combo + merc healers. I used to do bard + mage + cleric 3 box combo before mercs existed. If I really wanted to I would take the time to level up another toon on my cleric's account for a different 3 box combo, but I really don't feel like taking the time to level up yet another toon at this point. But if I did, a second mage would be a strong possibility.
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blackmist03
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Re: 1 Month until return to game:)

Post by blackmist03 »

Hmm, so the idea of 2 mages seems to be a very popular idea, althoguht I have never seen this done myself, it sounds like it would be effective. I don't think I want 2 of the same toons though lol. But I DO want as much dps/pet dps as possible. So, what about Mage,Necro, Shaman... That would be the mage pet to tank, the necro pet (i am getting mixed reviews on how good they are...can they tank as well as mage pets?) would be able to maybe tank...but even if they cant they would be able to at least add some wicked dps...

If I go with a wizard mage shaman combo, it would be pretty good, and tons of dps, but the only way i could single pull is with coth, so i would have to learn that, and then I STILL cannot get a single answer on how many AA it takes for pets tank decent... lol. I have kind of been sold on this 3 caster idea, and using the mage pet to tank, but I just have to figure out the 2 supporting classes for a mage.

Right now I am thinking of Mage, Shaman, Necro OR Mage,Shaman Wizard, OR Mage Mage Wizard or Mage Mage Necro, but not 100% sure..
Some do it for glory, some do it for themselves, but the true heroes, they do it for those who cannot or simply will not.
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Falino-Luclin
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Re: 1 Month until return to game:)

Post by Falino-Luclin »

Necro pets these days don't come anywhere close to mage pets in both the tanking and DPS departments.
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Oniuyen_of_Test
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Re: 1 Month until return to game:)

Post by Oniuyen_of_Test »

Mage, Shaman, Bard.

Bard pulls are sick with fade and can snare. Use melody and park for increase to dmg songs and mana regen.
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