New spells on Lucy

Anything relating to the magical arts (pets, spells, AAs).
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quseio
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Re: New spells on Lucy

Post by quseio »

itd be fun if we got a servent pet that had some sort of chance to proc say a super version of its self or dd or something with a corrusponding bad proc, or say u cast ruinous servent but it also damages you via a nuke on cast. but you get a corressponding increase in power

I like abilities and spells that have consequences other than draining mana it makes you think more should icast this or do i cast a different spell
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quseio
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Joined: Tue Apr 28, 2009 9:41 pm

Re: New spells on Lucy

Post by quseio »

surge of shadowflare looks like a npc spell...nice to see mage npcs get some badass spells id definately use it hehe thats a total of 90k + dmg just on the melee ds alone but why is the spell ds so weak sauce ? spells are inherently slower

voracious flames is obviously not how its going to be either

spalsh of llava do=unno wht to think prolly not finished but whats it gunna be ??

i just noticed we didnt get a new malo .... i hope its a ooopsy or something weve always gotten one with a lvl raise haventr we ?
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benhan
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Re: New spells on Lucy

Post by benhan »

btw from what i asked at FF mages are getting some nice upgrades and no our pets are not getting nerfed elid said u cannot take a raid gear mage soloing as a example to all classes.

also there fixing pet focuses for either UF or just HoT either making them like weapons (turn in 2 ears for 1) or back to type 3. they said they want to make them easier but not too easy to get they understand pet focuses are a key focus for mages. also asked about pet div arb hes thinking of it and more abilitys to have pet master linked. (hp ae dmg etc)
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Voragath
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Re: New spells on Lucy

Post by Voragath »

quseio wrote:surge of shadowflare looks like a npc spell...nice to see mage npcs get some badass spells id definately use it hehe thats a total of 90k + dmg just on the melee ds alone but why is the spell ds so weak sauce ? spells are inherently slower

voracious flames is obviously not how its going to be either

spalsh of llava do=unno wht to think prolly not finished but whats it gunna be ??

i just noticed we didnt get a new malo .... i hope its a ooopsy or something weve always gotten one with a lvl raise haventr we ?
The surge line, and some other ds's iirc, got hit very hard with the nerf bat. Those counters are for every time a mob tries to hit you, not actually hit. If they miss, that counter is wasted (i.e. no ds dmg for the npc) so, no, not 90k in dmg. It looks like an upgrade to our current surge spell but with the correct amount of counters to make it functional.

Voracious flames looks like an upgrade to our ravenous flame line. Comparing rank 1 voracious to rank 1 ravenous, the dmg increase is 43 or a 25% increase.

Splash of lava looks like an ae spell or possibly a beam?
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svenalo
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Re: New spells on Lucy

Post by svenalo »

quseio wrote:itd be fun if we got a servent pet that had some sort of chance to proc say a super version of its self or dd or something with a corrusponding bad proc, or say u cast ruinous servent but it also damages you via a nuke on cast. but you get a corressponding increase in power

I like abilities and spells that have consequences other than draining mana it makes you think more should icast this or do i cast a different spell
You may like it but I doubt most of us would in practice.
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quseio
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Re: New spells on Lucy

Post by quseio »

pyroclasm is one of our most popular spells , what im talking about just takes it farther in that direction! and itd be a new spell not replaceing old
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Merlaina
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Re: New spells on Lucy

Post by Merlaina »

I think your description may have benefited from an emphasis on it being a small chance. Fickle has a 25% chance for the 100% damage focus buff and a 1% chance for, what, a 25% detrimental focus? Not sure on the detrimental number, but it never seems to be that painful.
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Calebe
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Re: New spells on Lucy

Post by Calebe »

heh we dont need to press hard for targetable invis stones. definitly not needed and if you cant use old invis stone spell then delete your mage. you wont be in situations where youll have invis stone spell up already and just so lazy to not just summon it
I don't get some people. Have you ever been in a raid and get a tell from a cleric for an invis stone and with so many people can't find them or open a trade box without both moving to an out of the way spot? This makes it simple, /rt and cast. it is convenience pure and simple. It takes the hassle out of dropping stones and watching them poof before a raid and then some more show up and ask for a stone. So you drop another 5 or so to cover the new people rather then a simple /rt and cast to those who need.

Any item we summon we can drop for others to pick up. Hell use to do that with the old rods, well some did not me. Drop nothing but rods as there was no MGB rods at the time. So get off your high horse and call for people deleting their mage because they ask for a spell to be targeted summoned. Many of us have asked for this for a long time. Pet gear, pet weapons, muzzles, invis stones are the most common asked for items. So you don't want it, have no use for it. Wonderful for you, I do want it, and most of the mages I raid with want it because it will save us all time and effort.

Ask yourself this question random cleric01 sends you a tell in the guild lobby that is crowded for an invis stone please. You can summon the stone hunt them down or them you down, and open a trade window and swap it or do a simple /rt summon stone and go on your way. Seems like a slam dunk which I prefer.

Calebe
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svenalo
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Re: New spells on Lucy

Post by svenalo »

We had one cleric that would ask for it on occasion when we started raiding in Kora, but not since. There are lots of invis clickies people can get, are invis pots, are the AA's people have that allow them to cast on the group, are the spells others get that cast on the group, the tinkered item, and so on...and our guild requires people to have their own means to invis and to shrink, as has most guilds I have ever been in. That said, I don't know why anyone is upset over asking for invis stones to be added to the targetted summons stuff we want - it hurts northing and probably would take them all of 5 minutes to add and test, if that.

What seems to me going on is people getting all bent over their pet thing not getting through the polling, so they are nit picking on what they can. Sort of like how my ex-wife dealt with life on a daily basis...and is why she is now my ex. If you don't think its needed, or isn't something you would use, so what? If it hurts no one to have it, and if we have made perfectly clear what our priorities are (mana regen, dps, and beefy pets out of the box) as we have, what is the big deal with asking for something that someone might find useful.
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Calebe
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Re: New spells on Lucy

Post by Calebe »

The main issue with potions and clickies are they are not a set duration. The invis can and at times do drop in a bad location and people then need dragged back to the raid and res'd rebuffed etc.. Our invis stone is a fixed 10 minute duration.

Along the same line with perm lev and group perm lev and they want to give us a summoned targeted lev ring, can we make it give a permanent duration? This would be useful if it has the standard 2 charges. Give to a cleric warrior etc... they can now lev and if they die and get a res use the 2nd charge for a permanent lev again. Otherwise the ring would have little to no use. This would help a cleroc warrior paladin etc.. any class that can't lev and would like to solo have a perm lev if needed.

Calebe
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