The mana to damage ratio is actually worse for the increased part on the RK3 it's at .4784. A 811 increase in damage every 4 to 5 spells we cast is not going to fix our raid burst dps.qibrme wrote:The issue with the increased mana cost is that it greatly reduces or takes SPEAR out of the mix on our sustained DPS weave.
So while the increase in burst DPS may work out as advantageous, we have taken a hit on the sustained side which should not have been a casualty when FIXING our RAID BURST DPS.
With that being said, I have not seen numbers for the new RANK 3 SPEAR sooo, there is still a slim chance that the MANA/DPS ratio is worth it for our RAID BURST DPS.
The increased mana cost will most likely hurt the group geared and solo mage most since they generaly have a lower mana pool to start with.
A response from the DEV's on their reasoning for making the change in this manner would be most welcome.
Sued...
Old RK3 Damage: 14603 mana: 2773 ratio: .1899
New Rk3 Damage: 15414 mana:3161 ratio: .2051
Here are the numbers for all three copied from Qulas's post on the eq forums.
Qulas_Druzzil wrote:
[26847/7338] Spear of Magma
Classes: MAG/90
Mana: 2739
Target: Line of Sight
Range: 250
Resist: Fire
Casting: 3.5s, Recast: 9s
1: Decrease Current HP by 12563
26847
[26848/7338] Spear of Magma Rk. II
Classes: MAG/90
Mana: 2999
Target: Line of Sight
Range: 250
Resist: Fire
Casting: 3.5s, Recast: 9s
1: Decrease Current HP by 14271
26848
[26849/7338] Spear of Magma Rk. III
Classes: MAG/90
Mana: 3161
Target: Line of Sight
Range: 250
Resist: Fire
Casting: 3.5s, Recast: 9s
1: Decrease Current HP by 15414
26849
Here's the new data.